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AirG Inc.

airG Incorporated
Airg Inc Corporate Logo.png
Type of business Corporation
Available in Multilingual
Founded 2000 (2000)
Headquarters Vancouver, British Columbia, Canada
No. of locations 12
Founder(s)
President Michael Kader
CEO Frederick Ghahramani
Industry Mobile social network, mobile gaming
Revenue $1 billion+
Employees 167
Subsidiaries Hookt
Website www.airg.com
Registration Open
Users 100,000,000+
Current status Live
Written in C, C++, Objective-C, Perl, mod_perl, Python, Javascript, Node.js, Pliant, Java, J2ME

airG Incorporated (airG), also known as airGames and airGames Wireless is a Canadian software company headquartered in Vancouver, British Columbia. Its products include telecom software, a social networking service designed for mobile use, and a suite of multiplayer mobile games and applications. The company was founded and incorporated in April 2000 by Frederick Ghahramani, Vincent Yen, and Bryce Pasechnik. airG announced that it had more than 20 million customers in 2007. Seven years later, airG reported that it had surpassed that figure substantially, now having more than 100 million customers. The company's reach is also a global one, as it has sales in 40-plus countries. The Ground Truth mobile analytics census conducted in 2010 identified airG's weekly media time as 1 hour 31 minutes, making it one of the top 10 most frequented services on mobile phones in the United States.

airG has received awards and commendations from several organizations. In 2001, airG was awarded the BMO Bank of Montreal First Place Prize in the first annual New Ventures B.C. competition. Four years later, airG's founders won the Young Entrepreneur of the Year award from the Business Development Bank of Canada. The company was recognized for excellence once again 2010. Mediacorp named airG as one of the Top 50 Employers of young people in Canada.

The company has also given back to the local community. In 2008, airG formed a partnership with the Canadian charity, Kids Help Phone. The partnership led to the donation of $200,000 to the charity along with the deployment of several digital outreach campaigns.

airG released AtomicDove, a 'persistent' and 'multiplayer' game, in November 2001. AtomicDove launched a $50,000 global competition on June 1, 2002, through partnership with 17 mobile operators in Australia, New Zealand, Malaysia, the Philippines, Singapore, the United States, Canada, Ireland, Belgium, Russia, and Switzerland. At the end of 2002, AtomicDove generated 100 million minutes of mobile data traffic.

Big Barn World is a multiplayer farming game built for mobile devices by airG.

airG is the private label provider of the Sprint 'Games Lobby Lounge'.

airG runs Conexion Latina for 1 million Spanish speaking customers in America. The service is branded by Telcel in Mexico as Conexión Ideas.

airG started selling mobile advertising across its games and social networking services in 2006. The company sold just 2% of its 20+ billion mobile advertising impressions in 2006. Eventually, airG built advertising targeting capabilities to target ads, interactive polls, and engagement units specifically to customers based on their profile information. This led to a dramatic increase in advertisers using the airG ad platform, whereby in 2012 Red Bull announced that more than 10% of the registrants for a sporting event, sponsored by the energy drink giant, came in via mobile thanks to an airG mobile social campaign targeting winter sports enthusiasts.


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