Adventures in Fantasy is a role-playing game published by Excalibre Games in 1978.
Adventures in Fantasy is a fantasy system, similar in many ways to early Dungeons & Dragons. Characters may be warriors or magic-users; magic is handled on a spell-point system. Movement is miniatures-oriented (speed in inches, etc.). Character creation, combat, and setting up campaigns are covered in the "Book of Adventure" (64 pages); spells and nonhuman races are detailed in the "Book of Faerry and Magic" (56 pages); and the "Book of Creatures and Treasure" (56 pages) contains just that.
Adventures in Fantasy was designed by Dave Arneson and Richard Snider. A playtest edition was published by Excalibre Games in 1978 as a limited edition of 164 photocopied pages; each page contains two pages of manuscript printed side by side.Adventures in Fantasy was then published by Excalibre Games Inc. in 1979 as a boxed set containing a 64-page book, two 56-page books, three cardstock sheets, and a die. Arneson bought back rights to Adventures in Fantasy using settlement money from TSR, and his company Adventure Games put out a new edition in 1981.Adventures in Fantasy was one of several games that the Thieves' World RPG (1981) included rules for.
Clayton Miner reviewed Adventures in Fantasy for Pegasus magazine #1 (1981). He completed his review by saying: "Admittedly, this game does have its fascinations, especially to those who are interested in running a game with the flavor of medieval tales, rather than as Middle Earth. This is a game that should be avoided by those people who derive enjoyment from running a wide variety of character classes, as the only ones available are Warrior and Magic User. It is unfortunate that what could have been a superior project has turned out to be a disappointment in terms of playability and quality."