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Adobe AIR

Adobe AIR
Adobe AIR logo.png
Developer(s) Adobe Systems
Initial release February 25, 2008; 8 years ago (2008-02-25)
Stable release
Windows, macOS, Android 4.0 24.0.0.180 / December 13, 2016; 2 months ago (2016-12-13)
Linux 2.6.0 / June 14, 2011; 5 years ago (2011-06-14)
Preview release
25.0.0.126 / 22 February 2017; 0 days ago (2017-02-22)
Development status Active
Operating system Microsoft Windows
macOS
Android
iOS
BlackBerry Tablet OS
BlackBerry 10 (Discontinued since OS 10.3.1)
Linux (Discontinued since v2.6)
Platform IA-32, x86-64, ARM, and MIPS
Available in Chinese Simplified, Chinese Traditional, Czech, Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brasilian), Russian, Spanish, Swedish, and Turkish
Type Runtime environment
License Proprietary
Website www.adobe.com/products/air/
Windows, macOS, Android 4.0 24.0.0.180 / December 13, 2016; 2 months ago (2016-12-13)
Linux 2.6.0 / June 14, 2011; 5 years ago (2011-06-14)

Adobe AIR (formerly Adobe Integrated Runtime) is a cross-platform runtime system developed by Adobe Systems for building desktop applications and mobile applications, programmed using Adobe Flash, ActionScript and optionally Apache Flex. The runtime supports installable applications on Windows, OS X and mobile operating systems like Android, iOS and BlackBerry Tablet OS. It also originally ran on Linux, but support was discontinued as of version 2.6 in 2011.

Adobe AIR is a runtime environment that allows Adobe Flash content and ActionScript 3.0 coders to construct applications and video games that run outside a web browser, and behave as a native application on supported platforms. An application developed for Flash Player or HTML5 and deployed in a browser does not require installation, while AIR applications require installation from an installer file (Windows and OS X) or the appropriate App Store (iOS and Android). AIR applications have unrestricted access to local storage and file systems, while browser-based applications only have access to individual files selected by users.

Adobe AIR internally uses the Flash Player rendering engine and ActionScript 3.0 as the primary programming language. Flash applications must specifically be built for Adobe AIR to use additional features provided, such as multi-touch, file system integration, native client extensions, integration with Taskbar or Dock, and access to accelerometer and GPS devices. HTML5 applications may run on the WebKit engine included in AIR.


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