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A Game of Thrones (board game)

A Game of Thrones
A Game Of Thrones board game detail.jpg
Part of a game in progress.
Players Three-Six1
Age range 13 and up
Setup time < 10 minutes
Playing time 3-5 hours
Random chance Some
Skill(s) required Arithmetic
1 The A Storm of Swords expansion limits the number to three or four players.

A Game of Thrones is a strategy board game created by Christian T. Petersen and released by Fantasy Flight Games in 2003. The game is based on the A Song of Ice and Fire fantasy series by George R. R. Martin. It was followed in 2004 by the expansion A Clash of Kings, and in 2006 by the expansion A Storm of Swords.

A Game of Thrones allows the players to take on the roles of several of the Great Houses vying for control of the Seven Kingdoms, including House Stark, House Lannister, House Baratheon, House Greyjoy, House Tyrell, and as of the expansion A Clash of Kings, House Martell. Players maneuver armies to secure support in the various regions that comprise the Seven Kingdoms, with the goal of capturing enough support to claim the Iron Throne. The basic gameplay mechanics are reminiscent of Diplomacy, especially in the order-giving process, though A Game of Thrones is significantly more complicated overall.

In 2004, A Game of Thrones won three Origins Awards for Best Traditional Board Game, Best Board Game, and Best Board Game Design for the year 2003.

A second edition of the game was released in 2011.

The goal of the game is to be the first to control a specific number of cities and strongholds, determined in advance by the number of players, or to control the most cities and strongholds at the end of ten turns, to take the Iron Throne.

The game is played on a board that divides the continent of Westeros into several regions. Most regions have at least one icon representing a city, a stronghold, a support barrel, or a power icon, and some key locations have multiples of such icons. Each player selects a starting House, places starting units on the board as indicated by the instructions, places House markers on the Supply and three Influence tracks, and takes the hand of seven House characters to be used in battles.


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