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APB: All Points Bulletin

APB: All Points Bulletin
All Points Bulletin.jpg
Original European boxart
Developer(s) Realtime Worlds (former)
Reloaded Productions (acquisition)
Publisher(s) Realtime Worlds
K2 Network (acquisition)
Distributor(s) Electronic Arts
K2 Network (acquisition)
ARCgames.com
Deep Silver (PlayStation 4 & Xbox One)
Designer(s) David Jones
Engine Unreal Engine 3
Platform(s) Microsoft Windows
Xbox One
PlayStation 4
Release Microsoft Windows
  • NA: 29 June 2010 (2010-06-29)
  • EU: 1 July 2010
  • UK: 2 July 2010

Xbox One
3 June 2016

PlayStation 4
31 March 2017
Genre(s) Action-adventure, third-person shooter
Mode(s) Multiplayer

Xbox One
3 June 2016

APB: All Points Bulletin is an open world multiplayer online video game for Microsoft Windows developed by Realtime Worlds and was acquired by Reloaded Productions, which is part of the GamersFirst company. Based in urban sprawls and featuring two factions, Enforcers and the Criminals, players can form sub-groups in either faction and carry out missions. The game design was led by David Jones, who created the original Grand Theft Auto and Crackdown, and was developed by Realtime Worlds. It was released on 29 June 2010 in North America and Europe.

After Realtime Worlds was placed into administration on 17 August 2010, the servers for online play were shut down later that year, but were reactivated when online gaming company K2 Network purchased APB for £1.5 million and relaunched it under their subsidiary company Reloaded Productions as a free-to-play game, renamed APB: Reloaded.

On 22 January 2015, Deep Silver announced versions of the game for the PlayStation 4 and Xbox One in collaboration with Reloaded Productions and The Workshop Entertainment for release in Q2 of 2015. The game was ultimately released on 3 June 2016 for Xbox One and 31 March 2017 for the PlayStation 4.

APB: All Points Bulletin takes place in the modern-day city of San Paro where there is a constant battle between Enforcers and Criminals, and the player will need to decide to which faction they want to belong.

Gameplay typically consists of the two sides fighting one another in missions, where one side must complete a series of objectives with the other side attempting to stop them doing so. For example, several Criminal players may rob a convenience store within the game; the game will then seek out one or more Enforcer players of equivalent skills and other criteria and will issue an all-points bulletin for them to stop the robbery and apprehend or eliminate the Criminals. Players earn money for participating in these missions, which can then be used to upgrade weapons, vehicles, and their character appearances, all of which influence the game.


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