Double-precision floating-point format is a computer number format that occupies 8 bytes (64 bits) in computer memory and represents a wide, dynamic range of values by using a floating point.
Double-precision floating-point format usually refers to binary64, as specified by the IEEE 754 standard, not to the 64-bit decimal format decimal64. In older computers, different floating-point formats of 8 bytes were used, e.g., GW-BASIC's double-precision data type was the 64-bit MBF floating-point format.
Double-precision binary floating-point is a commonly used format on PCs, due to its wider range over single-precision floating point, in spite of its performance and bandwidth cost. As with single-precision floating-point format, it lacks precision on integer numbers when compared with an integer format of the same size. It is commonly known simply as double. The IEEE 754 standard specifies a binary64 as having:
This gives from 15 to 17 significant decimal digits precision. If a decimal string with at most 15 significant digits is converted to IEEE 754 double-precision representation, and then converted back to a decimal string with the same number of digits, the final result should match the original string. If an IEEE 754 double-precision number is converted to a decimal string with at least 17 significant digits, and then converted back to double-precision representation, the final result must match the original number.
The format is written with the significand having an implicit integer bit of value 1 (except for special data, see the exponent encoding below). With the 52 bits of the fraction significand appearing in the memory format, the total precision is therefore 53 bits (approximately 16 decimal digits, 53 log10(2) ≈ 15.955). The bits are laid out as follows: