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Switch statement


In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via a multiway branch.

Switch statements exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C# and Java, and in many other types of language, using such keywords as switch, case, select or inspect.

Switch statements come in two main variants: a structured switch, as in Pascal, which takes exactly one branch, and an unstructured switch, as in C, which functions as a type of goto. The main reasons for using a switch include improving clarity, by reducing otherwise repetitive coding, and (if the heuristics permit) also offering the potential for faster execution through easier compiler optimization in many cases.

In his 1952 text Introduction to Metamathematics, Stephen Kleene formally proved that the CASE function (the IF-THEN-ELSE function being its simplest form) is a primitive recursive function, where he defines the notion definition by cases in the following manner:

Kleene provides a proof of this in terms of the Boolean-like recursive functions "sign-of" sg( ) and "not sign of" ~sg( ) (Kleene 1952:222-223); the first returns 1 if its input is positive and −1 if its input is negative.


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