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  • Video game culture

    Video game culture

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    • History of video games

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    • Video gaming by country

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    • Video arcades

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    • Video game art

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    • Video game awards

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    • Video game censorship

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    • Video game cheating

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    • ESports

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    • Video game fandom

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    • Game jams

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    • Gamer advocacy groups

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    • Gender and video games

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    • Video game journalism

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    • Video game law

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    • LGBT and video games

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    • Video game memes

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    • Video game museums

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    • People in the video game industry

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    • Speedrunning

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    • Virtual avatars

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    • Video game webcomics

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    • Video game websites

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    • Works about video games

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    • Works based on video games

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    • Years in video gaming

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    • Video game culture stubs

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    • Video game culture

    • Video game culture (more accurately: a subculture) is a worldwide new media subculture formed by video games. As computer and video games have exponentially increased in popularity over time, they have had a significant influence on popular culture. Video game culture has also evolved over time hand in hand with intern ... Read »


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    • 1001 Video Games You Must Play Before You Die

    • 1001 Video Games You Must Play Before You Die

      1001 Video Games You Must Play Before You Die is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2010, arranged chronologically by release date. Each entry in the list is accompanied by a short essay written by a video game critic, with some en ... Read »


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    • Arcadia (TV series)

    • Arcadia (TV series)

      Arcadia (Spanish for arcade) is a weekly television show about video gaming and related subject matter. It is produced by 18-50 Televisión Guatemala. The show is hosted by Tomás Gálvez. The first episode of Arcadia was televised on August 2008. As of June 2010, the show has had a total of 67 different scripts ... Read »


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    • The Art of Computer Game Design

    • The Art of Computer Game Design by Chris Crawford is the first book devoted to the theory of computer and video games. The book attempts to categorize computer games and talks about design precepts that serve as guidelines for game designers. It was originally published in Berkeley, California by McGraw-Hill/Osborne Me ... Read »


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    • Atari video game burial

    • Atari video game burial

      The Atari video game burial was a mass burial of unsold video game cartridges, consoles, and computers in a New Mexico landfill site, undertaken by American video game and home computer company Atari, Inc. in 1983. Up until 2014, the goods buried were rumored to be unsold copies of E.T. the Extra-Terrestrial, one of th ... Read »


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    • Avatar (computing)

    • In computing, an avatar is the graphical representation of the user or the user's alter ego or character. An icon or figure representing a particular person in a video game, Internet forum, etc. It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet ... Read »


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    • Bartle taxonomy of player types

    • The Bartle taxonomy of player types is a classification of video game players (gamers) based on a 1996 paper by Richard Bartle according to their preferred actions within the game. The classification originally described players of multiplayer online games (including MUDs and MMORPGs), though now it also refers to play ... Read »


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    • Joseph Birdsong

    • Candy Coded (stylized as CANDY CODED) is an American electropop music project formed in 2015 from Missoula, Montana and Little Rock, Arkansas. The duo is composed of record producer Sam Antonioli and singer-songwriter Joseph Birdsong. The band released their debut extended play, Moonlight, on September 15, 2015. Candy ... Read »


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    • List of novels based on video games

    • The following is a list of novels based on video games. ... Read »


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    • Boss key

    • A boss key or boss button is a special keyboard shortcut used in computer games or other programs to hide the program quickly, possibly displaying a special screen that appears to be a normal productivity program (such as a spreadsheet application). One of the earliest implementations was by Friendlyware, a suite of en ... Read »


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    • Bushnell's Law


    • Camping (gaming)

    • In video gaming, camping is a tactic where a player obtains a static strategic position of advantage. This behaviour manifests in different ways depending on the underlying nature of the game (online text adventure, graphical MMO, first-person shooter, etc.), but invariably involves a player waiting in one location for ... Read »


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    • Center for Computer Games Research

    • The Center for Computer Games Research is located at the IT University of Copenhagen, Denmark and was one of the first academic departments entirely dedicated to the scholarly study of digital gaming. Originally a part of the Department of Digital Aesthetics and Communication and spun off into its own independent unit ... Read »


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    • Chasing Ghosts: Beyond the Arcade

    • Chasing Ghosts: Beyond the Arcade is a documentary film directed by Lincoln Ruchti about the golden age of video arcade games. The film premiered January 22, 2007 at the Sundance Film Festival and has also been shown at the 2007 Los Angeles Film Festival, as well as other film festivals. In the 1980s, video games ... Read »


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    • Chiptune

    • Chiptune, also known as chip music or 8-bit music, is synthesized electronic music which is made for programmable sound generator (PSG) sound chips used in vintage computers, consoles, and arcade machines. The term also refers to tracker format music which intentionally sounds similar to older PSG-created music and mus ... Read »


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    • Chris Crawford on Game Design

    • Chris Crawford on Game Design () is a book about computer and video game design by Chris Crawford. Although referred to as the second edition of The Art of Computer Game Design, it is in fact a completely new book. It was published by Peachpit under the New Riders imprint in 2003. It includes Crawford's response to rec ... Read »


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    • Code signing

    • Code signing is the process of digitally signing executables and scripts to confirm the software author and guarantee that the code has not been altered or corrupted since it was signed. The process employs the use of a cryptographic hash to validate authenticity and integrity. Code signing can provide several valuabl ... Read »


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    • Computer widow

    • A computer widow (or widower) is a term for those who have a relationship with a computer user who plays video games (on a console or on the computer), uses the Internet, or creates his/her own programs, paying far more attention to the computer or game than to his/her partner. It is similar in concept and may in some ... Read »


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    • Robbie Cooper

    • Robbie Cooper (born 1969) is a British artist working in various media, including photography, video and video game modifications. He was educated in Kenya and the UK, before studying media production at Bournemouth College of Art. In 2002 Cooper embarked on Alter Ego, a long-term project that explored virtual online ... Read »


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    • Cult video game

    • A cult video game is a video game that has maintained a dedicated cult following among gaming enthusiasts, although not necessarily meeting commercial success upon release. Generally, the definition of a cult video game is a video game that was not widely successful, but has maintained a strong and dedicated fan f ... Read »


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    • Cultural impact of the Guitar Hero series

    • Guitar Hero is a series of rhythm video games published by Activision in which players use guitar-shaped controllers to mimic the playing of numerous popular rock music songs in a score attack gameplay; later games in the series have included support for both drums and vocals and playing as a full band. With over $2 bi ... Read »


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    • Cybernet

    • Cybernet

      Cybernet was a weekly video gaming magazine programme, originally broadcast overnight on the ITV network in the United Kingdom. The programme was commissioned by Yorkshire Television and produced by Capricorn Programmes (who also produced the similar Movies, Games and Videos) and also aired on GBC TV in Gibraltar. It w ... Read »


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    • DGamer

    • DGamer

      DGamer (Disney Gamer) is an online game and social network service developed by Disney for use with Nintendo DS games. DGamer is accessible via the Nintendo Wi-Fi Connection or computer via the DGamer Channel on Disney.com. The service is implemented by Fall Line Studios and Disney Interactive Studios. It launched in ... Read »


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    • Digital Games Research Association

    • Digital Games Research Association

      Digital Games Research Association (DiGRA) is a nonprofit international learned society whose work focuses on game studies and associated activities. DiGRA was formally established in 2003 in Finland. It is a leading academic organization in the field of digital games. Frans Mäyrä was the Founding President from ... Read »


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    • Digital Zombie

    • A Digital Zombie is a person using digital technology and/or social media that takes control of their life for the bad. to a point that they become fixated only in that faux reality. They have difficulty looking people in the eye or carrying on healthy conversations. Even displaying signs of early onset dementia. Many ... Read »


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    • Dōjin soft


    • Don't Copy That Floppy


    • Donkey Kong high score competition

    • The world record high score for the video game Donkey Kong has been a competitive contest since the game's release in 1981. The competition grew in prominence from its appearance as a central plot element in the 2007 documentary The King of Kong. The Verge reported that competitors spend thousands of hours practicing t ... Read »


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    • Dragon kill points

    • Dragon kill points or DKP are a semi-formal score-keeping system (loot system) used by guilds in massively multiplayer online games. Players in these games are faced with large scale challenges, or raids, which may only be surmounted through the concerted effort of dozens of players at a time. While many players may be ... Read »


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    • Duping (gaming)

    • Duping refers to the practice of using a bug in a video game to illegitimately create duplicates of unique items or currency in a persistent online game, such as an MMOG. Duping can vastly destabilize a virtual economy or even the gameplay itself, depending on the item duplicated and the rate at which duplication occur ... Read »


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    • Eminence Symphony Orchestra

    • Eminence Symphony Orchestra

      The Eminence Symphony Orchestra founded in Sydney, Australia is an independent symphony orchestra which delves into the classical music featured in video games and anime, as well as film scores. Eminence was founded in 2003 by a small group of friends, led by the virtuoso solo violinist Hiroaki Yura. The differenc ... Read »


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    • Entertainment Consumers Association

    Founded July 2006 Founder Hal Halpin Type Non-profit organization Focus Video Game Consumer Advocacy Location
    • Wilton, Connecticut
  • Entertainment Consumers Association

Entertainment Consumers Association (ECA) is a United States-based non-partisan, non-government, non-profit organization dedicated to the interests of individuals who play computer and video games in the United States and Canada. Mr. Hal Halpin, a game industry veteran and former president of the Interactive Enter ... Read »


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  • ESports

  • eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) are a form of competition that is facilitated by electronic systems, particularly video games; the input of players and teams as well as the output of the eSports system are mediated by h ... Read »


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  • Extra Lives: Why Video Games Matter

  • Extra Lives: Why Video Games Matter

    Extra Lives: Why Video Games Matter is a 2010 non-fiction book by journalist and critic Tom Bissell discussing the social relevance and importance of video games as well as defending the medium against detractors. Bissell takes a slightly ambivalent stance towards the cultural relevance of the medium, describing the co ... Read »


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  • Fangame

  • Fangames are video games made by fans based on one or more established video games. Many fangames attempt to clone or remake the original game's design, gameplay and characters, but it is equally common for fans to develop a unique game using another only as a template. Though the quality of fangames has always been va ... Read »


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  • Fighting game community

  • The fighting game community (sometimes shortened as FGC) is a community of video gamers who play fighting games such as Street Fighter, Tekken, Marvel vs. Capcom and Soulcalibur. The high-level community surrounding the Super Smash Bros. series is occasionally considered to be part of the larger fighting game community ... Read »


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  • Filthy Casual

  • Filthy Casual is a clothing brand and online community for gamers and content creators, based out of Edmonton, Alberta and Orlando, Florida; Started by Mike Gaboury and Jason Soprovich in 2009. Filthy Casual (formerly Cherry Sauce Clothing) started off as a small run of t-shirts, sold entirely to the friends of founde ... Read »


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  • Terry Flew

  • Terry Flew is a Professor of Media and Communication in the Creative Industries faculty at the Queensland University of Technology in Brisbane, Australia. He has authored the books Games: Technology, Industry, Culture (2005) and Understanding Global Media (2007). He is primarily known for these publications, which cent ... Read »


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  • From Bedrooms to Billions

  • From Bedrooms to Billions

    From Bedrooms to Billions is a 2014 documentary film by British filmmakers Anthony and Nicola Caulfield that tells the story of the British video games industry from 1979 to the present day. The film focuses on how the creativity and vision of a relatively small number of individuals allowed the UK to play a key, pione ... Read »


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  • From Sun Tzu to Xbox

  • From Sun Tzu to Xbox: War and Video Games is a book of video game history by journalist and film critic Ed Halter, published in 2006. The book describes the evolution of video games from military-related technologies and contemporary video game related projects by the American military such as America's Army and Full S ... Read »


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  • G4 (U.S. TV channel)

  • G4 (U.S. TV channel)

    G4 (also known as G4tv) was an American digital cable and satellite television channel that was owned by G4 Media, a joint venture between the NBCUniversal Cable division of NBCUniversal and Dish Network. The channel was geared primarily toward young male adult viewers and originally focused on the world of video games ... Read »


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  • Game canon

  • Game canon is a list of video games to be considered for preservation by the Library of Congress. The creation of this list is "an assertion that digital games have a cultural significance and a historical significance." Game canon is modeled on the efforts of the National Film Preservation Board, which produces an ann ... Read »


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  • Game jam

  • A game jam is a gathering of people for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 72 hours. Participants are generally made up of programmers, game designers, artists, writers, and others in game development-related fields. Traditiona ... Read »


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  • List of Game of the Year awards

  • Game of the Year (abbreviated GotY) is a title awarded by various gaming publications to a deserving game. Many publications award a single "Game of the Year" to a single title that they feel represents the pinnacle of gaming achievement that year. Many games will release a "Game of the Year" edition after winning any ... Read »


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  • Game One

  • Game One is a French television channel owned by Viacom International Media Networks Europe. The channel shows several programs based on video gaming. It also airs Japanese anime on a regular basis, such as Fairy Tail, Naruto, Naruto Shippuden, Dragon Ball, Dragon Ball Z, Dragon Ball Z Kai and Eyeshield 21. ... Read »


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  • Game over

  • Game over is a message in video games which signals to the player that their play is over, usually received negatively such as losing all of one's lives, or either follows its score after successful completion of a game. The phrase has since been turned into quasi-slang, usually describing an event that will cause harm ... Read »


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  • The Game Show

  • The Game Show

    The Game Show is an interactive internet television show that covers video game and gaming industry news. It aired live on the internet television network The Stream of Consciousness. An edited version was later archived on their website and was available as a free download from the iTunes Store. The show was hosted by ... Read »


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  • Game studies

  • Game studies is the study of games, the act of playing them, and the players and cultures surrounding them. It is a discipline of cultural studies that deals with all types of games throughout history. This field of research utilizes the tactics of, at least, anthropology, sociology and psychology, while examining aspe ... Read »


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  • Gamemaster

  • A gamemaster (GM; also known as game master, game manager, game moderator or referee) is a person who acts as an organizer, officiant for questions regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are most common in co-operative games in which players work together and are less commo ... Read »


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  • Gamer

  • A gamer is someone who plays interactive games, usually video games, although games can also come in other forms, such as tabletop or physical games (in some countries, such as the United Kingdom, the term "gaming" can also refer to legalized gambling, which can take both traditional—i.e. tabletop—and digital ... Read »


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  • Gamer's Guide to Pretty Much Everything


  • Gamers Outreach Foundation

  • Gamers Outreach Foundation

    Gamers Outreach Foundation is a 501(c)(3) nonprofit organization that works to use interactive entertainment in ways that improve the lives of others. The organization's efforts bring together video game enthusiasts of the world to promote concern for others and engage in philanthropic activity. In March 2007, sev ... Read »


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  • Games, Learning & Society Conference


  • Gaming etiquette

  • Gaming etiquette (also called gamer etiquette or video game etiquette) refers to the norms adopted while playing multi-player video games. While specific genres and games have their own accepted rules of conduct, some of these rules are universal across almost all games. Regardless of the game, certain behaviours ... Read »


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  • Gaymer

  • Gaymer and gay gamer are umbrella terms used to refer to the group of people who identify themselves as gay and have an active interest in the video game community, also known as gamers. Bisexual or transgender gamers are sometimes categorized under this term. This demographic has been the subject of two large surveys ... Read »


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  • Ginx TV

  • Ginx TV

    Ginx eSports TV is an international, multi-language TV channel dedicated exclusively to eSports. The channel produces a number of eSports programmes, such as The Bridge and Saturday eSports Jam and showcases live eSports tournaments from multiple locations around the world. Ginx TV was founded in 2007 by Alistair ... Read »


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  • Glitching

  • Glitching is an activity in which a person finds and exploits flaws or glitches in video games to achieve something that was not intended by the game designers. Gamers who engage in this practice are known as glitchers. Glitches can help or disable the player. "Glitching" is also used to describe the state of a video ... Read »


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  • Gold farming

  • In the 1990s and 2000s, gold farming was the practice of playing a massively multiplayer online game (MMO) to acquire in-game currency later selling it for real-world money. People in several developing nations have held full-time employment as gold farmers. While most game operators expressly ban the practice of sell ... Read »


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  • Gold farming in China

  • In the 1990s and 2000s, gold farming was the practice of playing a massively multiplayer online game (MMO) to acquire in-game currency later selling it for real-world money. People in several developing nations have held full-time employment as gold farmers. Distinct from another popular method of cheating in online, m ... Read »


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  • Goozex

  • Goozex, Inc.

    Goozex was an online trading community established in July 2006 which allowed people to trade video games and movies in the United States, Canada and Bermuda. The name Goozex came from a shortened version of "Goods Exchanged." Goozex used an internal point system as currency and worked as a middleman matching buyers an ... Read »


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  • Gosu

  • Gosu (고수) is a Korean term used to refer to a highly skilled person. In computer gaming the term is usually used to refer to a person who dominated games like StarCraft, Counter-Strike, Warcraft III, Heroes Charge, Diablo II, DotA, League of Legends, Overwatch and others. The term was adopted by gaming commun ... Read »


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  • Griefer

  • A griefer is a player in a multiplayer video game who deliberately irritates and angers other players within the game, often using aspects of the game in unintended ways. A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance in online gaming commu ... Read »


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  • Guild hosting service

  • A guild hosting or clan hosting service is a specialized type of web hosting service designed to support online gaming communities, generally referred to as guilds or clans. They vary from game server hosting in that the focus of such companies is to provide applications and communication tools outside the gaming envir ... Read »


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  • HYDRA Game Development Kit

  • The HYDRA Game Development Kit is the latest (launched in September 2006) creation of Andre LaMothe similar to the XGameStation. Like the XGameStation, HYDRA is an open system, allowing anyone to create games for it. However, being less focused on teaching electronics and more about homebrew games, the HYDRA uses a mor ... Read »


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  • Parallel importing in video games

  • Import gamers are a subset of the video game player community that take part in the practice of playing video games from another region, usually from Japan where the majority of games for certain systems originate. There is no uniform motivation among import gamers, but some common reasons for importing include: ... Read »


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  • Indigenous people in video gaming

  • Indigenous people have a long history of collaborating on the creation of video games. It has only been with the release of Never Alone though that broad media attention has been paid to these projects. There have been a growing number of game gatherings and community organizing around indigenous games happening in the ... Read »


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  • Injurwii

  • An Injurwii, or Wiinjury is a colloquialism that was first coined by PL Black and the technologist RB Korngold to describe an injury sustained from gaming on a Nintendo Wii, or other physical gaming device such as an Xbox Kinect. The phrase was created after over-exuberant post-Christmas use, which sustained an injury ... Read »


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  • InvisiClues

  • InvisiClues were hint booklets sold by Infocom to help players solve puzzles in their interactive fiction computer games. Before Infocom's games exploded in popularity, players could request hints by mail and receive a type-written sheet in response. When the number of requests proved unmanageable, the Zork Users Grou ... Read »


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  • Movies, Games and Videos

  • Movies, Games and Videos (originally called Movies, Movies, Movies) was a television programme shown on ITV in the United Kingdom on Saturdays during the 1990s and early 2000s. The show reviewed new releases of movies, games, and videos, and was originally voiced by Steve Priestley. It was produced by production compan ... Read »


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  • Jinx (clothing)

  • Jinx

    Jinx, stylized as J!NX, is a San Diego, California-based clothing line started by Sean Gailey and Tim Norris in 1999 that creates video game-themed apparel. Jinx was started as a home business in 1999 by two web developers: Sean Gailey and Tim Norris. The company produced T-shirts designed by Gailey on the theme o ... Read »


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  • Kill stealing

  • In multiplayer video games, particularly in MOBAs, first-person shooters, MMORPGs and MUDs, kill stealing is the practice of obtaining credit for killing an enemy, when another player has put more effort into the kill. This usually happens when a game only keeps track of which player defeats an enemy. If one player whi ... Read »


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  • Kim Kyung-jae

  • Kim Kyung-Jae (died 2002) is the first human being in history to die from literally playing a video game too much. According to publicly available English-speaking sources, he died of deep-vein thrombosis or DVT after playing the Webzen video game Mu for 86 hours in Gwangju, with pauses only to purchase cigarettes and ... Read »


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  • LAN gaming center

  • A LAN Gaming Center is a business where one can use a computer connected over a LAN to other computers, primarily for the purpose of playing multiplayer computer games. Use of these computers or game consoles costs a fee, usually per hour or minute; sometimes one can have unmetered access with a pass for a day or month ... Read »


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  • LAN party

  • A LAN party is a gathering of people with computers or compatible game consoles, between which they establish a local area network (LAN) connection between the devices using a router or switch, primarily for the purpose of playing multiplayer video games together. The size of these networks may vary from small (two peo ... Read »


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  • Let's Play


  • Level 3 (TV series)

  • Level 3 was an Australian television show that focused on video games and gaming culture. The program aired on C31 Melbourne on Monday nights, and on TVS on Tuesday nights. Past episodes are available for viewing at the Level 3 website, as well as Level 3 links in YouTube, Blip.tv or Livestream channels. Level 3 w ... Read »


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  • List of Cyberathlete Professional League champions

  • This list shows previous winners of various events and tournaments held by Cyberathlete Professional League since its foundation in 1997. Grand Prize -Modified Ford Focus -Darkhorse Comics -Alien Legacy DVD set -Predator DVD -Motorola cell Phone John Parsons 2nd Prize -Home theater system -Alien Cold Cast kit -Al ... Read »


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  • Longplay (video games)

  • A longplay is a play-through of a video game, created with the intent of completing it as fully as possible, mainly for the purposes of nostalgia, preservation, and possibly as a walkthrough. Also, for people who are unable or unwilling to play a certain game, yet wish to know and experience its story, a longplay can b ... Read »


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  • Looting (gaming)

  • Looting (alternately, 'lewting', from a common misspelling), in massively multiplayer online games (MMOGs) and MUDs, is the process by which a player character obtains items (or loot) such as in-game currency, spells, equipment, or weapons, often from the corpse of a creature or possibly the corpse of another player in ... Read »


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  • Lucky Wander Boy

  • Lucky Wander Boy

    Lucky Wander Boy is the 2003 debut novel by D. B. Weiss. The book's official website describes the work in the following terms: A novel of video game addiction, Hollywood serfdom, ill-fated romance and extremely misguided notions about Japan, Lucky Wander Boy marks the debut of an original new voice that will captivat ... Read »


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  • Ludonarrative

  • Ludonarrative, a compound of ludology and narrative, refers to the intersection in a video game of ludic elements – or gameplay – and narrative elements. It is commonly used in the term Ludonarrative dissonance. Ludonarrative dissonance refers to conflicts between a video game's narrative and its gamepla ... Read »


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  • Machinima Inc.

  • Machinima, Inc.

    Machinima, Inc. (/məˈʃiːnáµ»mə/ or /məˈʃɪnáµ»mə/) is a global YouTube network mostly focusing on gaming. Machinima has widespread availability across multiple platforms such as YouTube, Twitter, and Facebook, and through Android and Apple's iOS. The company was founded in January 200 ... Read »


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  • Magic Circle (virtual worlds)

  • In games and digital media, the "magic circle" is the space in which the normal rules and reality of the world are suspended and replaced by the artificial reality of a game world. As noted by Edward Castronova in Synthetic Worlds: The Business and Culture of Online Games, the boundary delineating this space "can be co ... Read »


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  • Major League Gaming

  • Major League Gaming

    Major League Gaming Inc. (MLG) is a professional eSports organization. MLG is headquartered in New York City, New York and was founded in 2002 by Sundance DiGiovanni and Mike Sepso. MLG has held official video game tournaments throughout the United States and Canada. The Boost Mobile MLG Pro Circuit was a television br ... Read »


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  • Mana Bar

  • Mana Bar was the first Australian cocktail bar and video gaming lounge located in Brisbane, Australia within its biggest night-life and entertainment district, Fortitude Valley. The bar held its opening event on 20 March 2010. The bar allowed visitors to play current generation gaming consoles free of charge while enjo ... Read »


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  • MapCore

  • MapCore

    MapCore is a game development community with origins in Half-Life mod production, which since its inception in 1999 has evolved into a thriving forum featuring all flavours of game development including level design, modelling, concept art, and programming. With 100+ members part of the professional games industry work ... Read »


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  • The Match (TV programme)

  • The Match (TV programme)

    The Match was the flagship show of the now defunct XLEAGUE.TV. It was a studio-based show which delivered highlights from tournament and league play from XLEAGUE.TV's club and league competition. The bulk of the show's content was presented in the style of sports broadcasting found on television, with the two commenta ... Read »


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  • The MMO Report

  • The MMO Report

    The MMO Report was a humorous, video game news podcast, which originated on G4. Widely watched by gamers and the gaming industry it is hosted by Casey Schreiner. Styled in parody of the Colbert Report, it covers all the interesting and quirky news stories in the Massively multiplayer online game world. The MMO R ... Read »


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  • A Modest Video Game Proposal

  • A Modest Video Game Proposal is the title of an open letter sent by activist/former attorney Jack Thompson to members of the press and to Entertainment Software Association president Doug Lowenstein on October 10, 2005. He proposed that, if someone could "create, manufacture, distribute, and sell a video game in 2006" ... Read »


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  • Module file

  • Module files (MOD music, tracker music) are a family of music file formats originating from the MOD file format on Amiga systems used in the late 1980s. Those who produce these files (using the software called music trackers) and listen to them, form the worldwide MOD scene, a part of the demoscene subculture. Module f ... Read »


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  • Newbie

  • Newbie, newb or noob is a slang term for a or , or somebody inexperienced in any profession or activity. Contemporary use can particularly refer to a beginner or new user of computers, often concerning Internet activity, such as online gaming or Linux use. It can have derogatory connotations, but is also often used fo ... Read »


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  • Nexon Computer Museum

  • The Nexon Computer Museum is a museum on Jeju Island, South Korea. It opened on July 27, 2013. It is known as one of the first permanent museum in Korea that is dedicated for the history of computer and video games. In 2016, the museum houses 6,700 items including personal computers, video game consoles, arcades, and s ... Read »


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  • Nintendo Hard

  • "Nintendo hard" refers to the extreme difficulty of several video games that were developed and released for the Nintendo Entertainment System in the 1980s and 1990s, such as Contra (1988), Ninja Gaiden (1988), and Battletoads (1991). The term is still used to describe a certain kind of difficulty in modern video games ... Read »


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  • Nintendo Quest

  • Nintendo Quest

    Nintendo Quest: The Most Unofficial and Unauthorized Nintendo Documentary Ever! is a 2015 Canadian/American documentary road film directed by Rob McCallum about Jay Bartlett and his quest to acquire all 678 licensed Nintendo Entertainment System games within the span of 30 days, without purchasing any games online. ... Read »


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  • ODers

  • ODers or online daters are people who take part in dating in online video games. This occurs and is addressed frequently in games such as Roblox, and Habbo Hotel. Many use the term within memes. Online dating is considered against the rules on many sites and games, especially kid-friendly ones. In fact, the majority o ... Read »


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  • Online Abuse Prevention Initiative

  • The Online Abuse Prevention Initiative (OAPI) is a non-profit organization whose aim is to study and combat abuse on the Internet. The OAPI was founded in 2015 by Randi Lee Harper, with Crash Override Network's Zoë Quinn and Alex Lifschitz stated as serving on the inaugural board of directors. In March 2015 Qui ... Read »


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  • Online gaming in China

  • Online gaming in China represents one of the largest and fastest growing Internet business sectors in the world. With 457 million Internet users currently active in the PRC, the country now has the largest online user base in world, of which two-thirds engage in online game play. The average online gamer in China is re ... Read »


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  • OpenEmu

  • OpenEmu

    OpenEmu is an open source multi-system game emulator designed for OS X. It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more. The architecture allows for other developers to add new cores to the base system without the need to ... Read »


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  • Operation Rainfall

  • Operation Rainfall

    Operation Rainfall, currently known as oprainfall, was a video game-oriented fan campaign founded to promote the release of Japan-exclusive titles. Initially aimed at promoting the North American localization of three Japan-exclusive titles on the aging Wii home video game console, it later transitioned into a communit ... Read »


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  • OverClocked ReMix

  • OverClocked ReMix

    OverClocked ReMix, also known as OC ReMix and OCR, is a non-commercial organization dedicated to preserving and paying tribute to video game music through arranging and re-interpreting the songs with new technology and software, as well as by various traditional means. The primary focus of OC ReMix is its website which ... Read »


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  • PC bang

  • PC bang

    A PC bang (Korean: PCë°©; literally "PC room") is a type of LAN gaming center in South Korea, where patrons can play multiplayer computer games for an hourly fee. The typical cost for an hour of play ranges from 500 to 1500 won (approximately $0.43 to $1.27 USD), with 1000 won per hour being the most common cost. Al ... Read »


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  • PC Master Race

  • The PC Master Race, sometimes referred to by its original phrasing as the Glorious PC Gaming Master Race, is both a subculture and a tongue-in-cheek term of superiority for PC gaming used among gamers, and used to compare PC gaming to console gaming. In current parlance, the term is used by PC enthusiasts both to desc ... Read »


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  • Peter Molydeux

  • Peter Molydeux is a Twitter account presented as a parody of the game designer Peter Molyneux. Created by game artist Adam Capone in 2009, it posts audacious game design ideas in the style of Molyneux. The account presents Molyneux as a tragicomic character with unrelenting, creative ideas that are continually received ... Read »


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  • Ping (video gaming)

  • In online multiplayer video games, ping refers to the network latency between a player's client and the game server. Ping is reported quantitatively as an average time in milliseconds (ms). The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly ... Read »


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  • Play, The Videogames World

  • Play, The Videogame World was the first European exhibition on videogames. It was held at Palazzo delle Esposizioni, one of the main contemporary art museums in Rome - Italy, from 24 April to 10 July 2002. The exhibition was visited by over 50,000 people. Displayed on 1300 square meters, it showed over 300 videogames ... Read »


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  • Player versus player

  • Player(s) versus player(s), better known as PvP, is a type of multiplayer interactive conflict within a game between two or more live participants. This is in contrast to games where players compete against computer-controlled opponents and/or players, which is referred to as player versus environment (PvE). The terms ... Read »


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  • Playerauctions

  • PlayerAuctions

    PlayerAuctions is an online platform for players of massively multiplayer online games (MMO) to buy, sell and trade digital assets such as in-game currency, items, accounts, and power leveling services. The site is a neutral marketplace that supports player-to-player trading for popular MMOs such as RuneScape, Old Scho ... Read »


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  • Players' Bill of Rights


  • Playr

  • Playr

    Playr was a TV show about video gaming that aired weekly in a number of locations around the world, including the UK, Canada, South America, Spain, South Africa and across Asia. The show mixed in-depth previews, news, reviews and features on video games and is notable for its entertaining approach to the subject. Playr ... Read »


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  • Power gamer

  • A power gamer is someone who primarily plays computer games that place particularly high demands on the hardware, requiring the latest graphics card and a fast processor. Commercially sold systems may be specifically advertised as being for "power gamers", as opposed to the cheaper and more common systems used in offic ... Read »


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  • Power-Up: How Japanese Video Games Gave the World an Extra Life

  • Power-Up: How Japanese Video Games Gave the World an Extra Life

    Power-Up: How Japanese Video Games Gave the World an Extra Life (ISBN ) is a 2005 book by Chris Kohler. It explores the video game market in Japan and the history of video games in both Japan and North America. Kohler argues that Japan’s role in the history of video games in America is undervalued. It includes per ... Read »


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  • PSPCasting

  • PSPCasting is a term coined by the PSP Video 9 developers as a method of broadcasting open-content video content for the PlayStation Portable handheld gaming system on the internet in a similar fashion to podcasting, from which its name is derived. Despite the name, content is not limited to the PSP, and can usually be ... Read »


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  • Race and video games

  • The relationship between race and video games has received substantial academic and journalistic attention. Game theory, based on Johann Huizinga's Homo Ludens, argues that playing video games provides a way to learn about the world. Games offer opportunities for players to explore, practice, and re-enforce cultural an ... Read »


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  • Recycle It, Don't Trash It!


  • Retrogaming

  • Retrogaming, also known as classic gaming and old school gaming, is the playing or collecting of older personal computer, console, and arcade video games in contemporary times. Usually retrogaming is based upon systems that are obsolete or discontinued. Retrogaming has three main activities; vintage retrogaming, retro ... Read »


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  • Reviews on the Run

  • Reviews on the Run

    Reviews on the Run (formerly known as Judgment Day in the United States and "Reviews on the Rock" in the earlier seasons of The Electric Playground) is a video game review TV show hosted by Victor Lucas and Scott C. Jones (permanently replacing the position vacated by Tommy Tallarico). The show is produced by Lucas' co ... Read »


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  • Culture of Second Life

  • Residents engage in many activities, just as people do in real life. Unlike real life, there is no biological need to seek nourishment or shelter. Thus, some activities that would be necessary in the real world are purely voluntary leisure pursuits, e.g. living in virtual houses and enjoying virtual food and drink. Re ... Read »


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  • Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution

  • Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution

    Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution is a book written by journalists Heather Chaplin and Aaron Ruby. It was published on November 4, 2005, by Algonquin Books. It is the authors' first book and the work of five years of research. The last chapter chronicles how the Pla ... Read »


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  • Social interaction and first-person shooters

  • The term first-person shooter (FPS) describes a video game genre where players participate in weapon-based combat all in the first person, or from the perspective of their character. One of the more notable features of FPS games is its compatibility for networked, then later online, multiplayer gaming, where players co ... Read »


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  • Spam (gaming)

  • Spamming, in the context of video games, refers to the repeated use of the same item or action. For example, "grenade spamming" is the act of a player throwing a large number of grenades in succession into an area. In fighting games, one form of spamming would be to execute the same offensive maneuver so many times in ... Read »


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  • Kurt Squire

  • Kurt Squire

    Dr. Kurt D. Squire (born July 10, 1972 in Valparaiso, Indiana) is a Professor at The University of California, Irvine, member of the Connected Learning Laboratory, and former Director of the Games, Learning & Society Initiative at the University of Wisconsin-Madison, best known for his research into game design for edu ... Read »


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  • Starcade

  • Starcade

    Starcade was a game show where contestants competed against one another by playing arcade video games. The series originally aired on WTBS from 1982 to 1983, followed by a run in syndication for the following season. The series was first hosted by Mark Richards. Geoff Edwards replaced Richards after the first 23 shows ... Read »


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  • Syntax guessing

  • Syntax guessing, also known as guess-the-verb, guess-the-noun and the syntax quest, is a problem sometimes encountered in text-based video games, such as interactive fiction games and MUDs. For various reasons - including a limited vocabulary, or a simple VERB-NOUN parser - the command syntax necessary to carry out an ... Read »


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  • Terra Nova (blog)

  • Terra Nova

    Terra Nova is a collaborative blog for academics and professionals in game studies. It focuses primarily on the study of virtual worlds. Started in 2003 by Edward Castronova, Julian Dibbell, Dan Hunter, and Greg Lastowka, Terra Nova initially focused heavily on research and questions surrounding real money trading (RM ... Read »


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  • Turns, rounds and time-keeping systems in games

  • In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. In real-time games, game time progresses continuously according to the game clock. One example of such a game is the sandbox g ... Read »


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  • Twin Galaxies

  • Twin Galaxies

    Twin Galaxies is an American organization that tracks video game world records and conducts a program of electronic-gaming promotions. It operates the Twin Galaxies website and publishes the Twin Galaxies' Official Video Game & Pinball Book of World Records, with the Arcade Volume released on June 2, 2007. The Guinness ... Read »


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  • U.S. National Video Game Team

  • The U.S. National Video Game Team (USNVGT) was founded on July 25, 1983 in Ottumwa, Iowa, United States by Walter Day and the Twin Galaxies Intergalactic Scoreboard. In 1986, the USNVGT continued on without Day with Donn Nauert as team captain. The team extended their reach to include publishing the Top Score Newslett ... Read »


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  • Undubbing

  • Undubbing is a type of video game hacking, which involves modifying the contents of an officially localized video game to match the audio and voice acting to its country of origin while retaining the translated text of the country in which it has been localized. A typical candidate for an undub is a Japanese game whic ... Read »


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  • Universal Hint System

  • The Universal Hint System, better known by the acronym UHS, is a form of strategy guide used for computer and video games, created by Jason Strautman in 1988. The system is designed to provide hints for solving specific parts of games without including spoilers. The strategy guides are primarily distributed in a UHS fi ... Read »


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  • VGN Radio

  • Video Game News Radio (shortened to VGN Radio), is a weekly podcast that covers the topic of Video Games. From June 2006 until January 2009, the show was also known as Medispective, and covered a range of topics on electronic media in general, specifically video games, but also movies and music. But in recent months, t ... Read »


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  • Video game addiction

  • Video game addiction is hypothesized to be an excessive or compulsive use of computer games or video games, which interferes with a person's everyday life. Video game addiction may present itself as compulsive gaming, social isolation, mood swings, diminished imagination, and hyper-focus on in-game achievements, to the ... Read »


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  • Video game collecting

  • Video game collecting is the hobby of collecting and preserving video games, video game consoles, and related memorabilia. Most video game consoles, and their games, are considered to be collectors' items years after their discontinuation due to their functional longevity and cultural significance. Collectors usually n ... Read »


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  • Video game exploits

  • In video games, an exploit is the use of a bug or glitches, game system, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers. Exploits have been classified as a form of cheating; however, the precise determination of what is or is not considered an exploit ca ... Read »


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  • Video game rehabilitation

  • Video game rehabilitation, also known as gaming rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Platforms that feature motion control, notably the Nintendo Wii, Microsoft's Xbox Kinect, and Sony's Eye Toy ... Read »


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  • Video game store

  • A video game store is a store established primarily for the sale of video games. Many video game stores sell both new and used video games, strategy guides and other game-related merchandise. The first popular retail video game (game inside a system) that sparked interest in a possible video game market was Pong i ... Read »


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  • Video Games Live

  • Video Games Live (VGL) is a concert series created and produced by Tommy Tallarico and Jack Wall. The concerts consist of segments of video game music performed by a live orchestra with video footage and synchronized lighting and effects, as well as several interactive segments with the audience. The concerts are condu ... Read »


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  • Video gaming in China

  • Video games in China is a massive industry and pastime that includes the production, sale, import/export, and playing of video games. China is the largest and highest grossing (revenues) video game market in the world, since 2015. The landscape of the topic is strongly shaped by China's average income level, rampant so ... Read »


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  • Virtual avatar

  • In computing, an avatar is the graphical representation of the user or the user's alter ego or character. An icon or figure representing a particular person in a video game, Internet forum, etc. It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet ... Read »


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  • Winners Don't Use Drugs


  • X-Play

  • X-Play

    X-Play (previously GameSpot TV and Extended Play) is a TV program about video games that ran between July 4, 1998, and January 23, 2013. The program, known for its reviews and comedy skits, aired on G4 in the United States, G4 Canada in Canada, FUEL TV in Australia, Ego in Israel, GXT in Italy, MTV Росси ... Read »


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  • XGameStation

  • The XGameStation is a line of embedded systems, primarily designed as video game consoles, created by Andre LaMothe and sold by his company Nurve Networks LLC. Originally designed to teach electronics and video game development to programmers, newer models concentrate more on logic design, multi-core programming, game ... Read »


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  • XLEAGUE.TV

  • XLEAGUE.TV

    XLEAGUE.TV was a broadcast production unit owned by The New World Assembly Group, creating and providing content on its primary subject of Video Games. It covered competitive video gaming by providing coverage for organisers including the Electronic Sports League and United Kingdom eSports Association. XLEAGUE.TV ... Read »


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  • Book:Operation Rainfall

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    • Video game culture

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