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1943 Kai: Midway Kaisen

1943: The Battle of Midway
1943 The Battle of Midway flyer.png
North American arcade flyer
Developer(s) Capcom
Publisher(s) Capcom
Designer(s) Yoshiki Okamoto
Composer(s) Original release:
Kumi Yamaga
1943 Kai:
Manami Matsumae
Takashi Tateishi
Junko Tamiya
Hiroshige Tonomura
Tamayo Kawamoto
Harumi Fujita
Platform(s) Arcade game, NES, PC Engine, Xbox, PlayStation 2, PlayStation, Sega Saturn, PlayStation Portable, Xbox One
Release June 1987 (Arcade)
Genre(s) Vertical scrolling shooter
Mode(s) Single-player, 2 player Co-op
Cabinet Upright
Arcade system Capcom Commando Hardware
CPU Z80 @ 6 MHz
Sound Sound CPU: Z80 @ 3 MHz
Sound Chips: (2x) YM2203 @ 1.5 MHz
Display Raster, 224 x 256 pixels (Vertical), 256 colors

1943: The Battle of Midway (1943 ミッドウェイ海戦, Ichi Kyū Yon San: Middouei Kaisen) is a 1987 shoot 'em up arcade game developed and published by Capcom. It was the first followup to Capcom's earlier 1942.

The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end.

As in 1942, players pilot a P-38 Lightning. Controls are also similar: button 1 fires main weapons, and button 2 performs two special actions: a loop maneuver like in 1942, or one of three special lightning attacks in exchange for some of the player's fuel. Indeed, players now have only one life, in the form of a large "fuel" meter; constantly depleting, but refillable by collecting various powerups (chiefly "Pow" icons). In 2-player mode, when both players overlap their planes on screen, the energy bar can be transferred from the player with more fuel to the player with less. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a new main weapon.

There are cheat codes, different for every stage, ranging from holding down a fire button or pointing the joystick in a certain direction; player(s) are rewarded with fully upgraded weapons.

Capcom released their own port for the NES, but the game has also been ported to the Atari ST, the ZX Spectrum, the Amstrad CPC, the Commodore 64 and the Amiga. In 1998 it was rereleased as Capcom Generation 1 for the Sega Saturn and the PlayStation. In 2005 it was re–released for Xbox and PlayStation 2 as part of Capcom Classics Collection, and again in Capcom Classics Collection: Reloaded on the PlayStation Portable. It also included as the initial game in Capcom Arcade Cabinet, a compilation of games released digitally for PlayStation 3 and Xbox 360 on February 19, 2013 in which the games are sold individually or in packs. The overall faithfulness and quality of execution of these third party versions varies greatly.


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