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The Big Idea (game)


Cheapass Games is a game company founded and run by game designer James Ernest, based in Seattle, Washington.

Cheapass Games operates on the philosophy that most game owners have plenty of dice, counters, play money, etc., so there is no need to bundle all of these components with every game that requires them. Cheapass games thus come packaged in white envelopes, small boxes, or plastic resealable bags containing only those components unique to the game - typically a rules sheet, a playing board printed on card stock, and game cards banded by magazine-cutout "sleeves". This allows the company to produce games for prices well below the market average. Later, Cheapass started offering some higher-quality, full color games under the "James Ernest Games" brand.

Ernest originally developed the idea for selling basic games without all the common components while freelancing at Wizards of the Coast during the 1990s. However, Wizards rejected the idea, and in 1995, Ernest quit and started up the company. Creating the games by hand, he initially showed the games at tradeshows and conventions, resulting in sales demand from game stores. The company creates and assembles each game pack by hand, with most games only being made in runs of up to 5,000 copies.

Cheapass Games and James Ernest have won several awards for game design including the 2002 Origins Award for best play-by-mail game (Button Men Web Game), the 2002 Origins Vanguard Award (Diceland), the 1997 Origins Award for best abstract board game (Kill Doctor Lucky), and the 1997 Origins Award for best traditional card game (Give Me the Brain). Cheapass' game Pennywise was awarded the parodic 2003 "Spud des Jahres" award for most overpriced game by the website Spielboy (see Spiel des Jahres).


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