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Sports table football

Sports table football
Subbuteo arenys de munt.jpg
Two subbuteo players
Players 2 per team, 6 per squad
Age range 8 and up
Setup time 2-3 minutes
Playing time 2 15-minute periods, 1 10-minute extra-time period
Random chance Low
Skill(s) required Dexterity, tactics, accuracy, concentration

Sports table football is a sport based on the table top game of Subbuteo, marketed by the Newfooty Company and Subbuteo Sports Games. Since 1993, the sport has been administered worldwide by the Federation of International Sports Table Football (FISTF). FISTF was the result of negotiations between FISA (Federation of International Subbuteo Associations) members and ETF (European Tablefootball Association) to unify sports table football under one governing body. Competition is now organised under the FISTF banner.

The 3D model footballers are known as "figures", and their human operators are known as "players". Sports table football rules, based on the 1950s Subbuteo, 1960s ETF and 1970s FISA rules, are administered by FISTF. Significant changes where made in 1992, when FISTF became the world federation. All aspects of association football can be simulated by flicking the figures with the index or middle finger to play the plastic ball. It is possible to control the ball and play fast, slow, defensively or offensively. Throw-ins and free, penalty and corner kicks can be made. Shots on goal may be low or high, but must be under the crossbar and between the sidebars to score. Fouls may be committed. The goalkeeper figure (on a rod with a handle) is allowed to save shots and may deflect the ball to a corner kick, throw-in or back into the playing area. All FIFA rules are observed. Referees observe the FISTF rules for offside, confirming a goal, foul play, corner kicks, free kicks and throw-ins. If the attacking player touches the ball with his figure, play proceeds.

The only major difference between STF and football is the shooting zone in front of each goal. The ball must enter the shooting zone to score. The pitch is divided into four equal quarters, normally 30 centimetres (12 in) each, but dimensions may vary. When the entire ball crosses the shooting zone line, it may be shot at the goal; the defending players try to keep the ball out of the shooting area. The ball may be flicked (played) up to three consecutive times by the same figure, and it must be passed to approach the goal.


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