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Robo Pit

Robo Pit
Robo Pit cover.jpg
Developer(s) Altron
Publisher(s) Kokopeli Digital Studios
  • JP: Altron
Programmer(s) Kozo Nishio
Composer(s) Minako Adachi
Platform(s) PlayStation, Sega Saturn
Release 1996
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Review scores
Publication Score
AllGame 1.5./5 stars (SS)
EGM 6.37/10 (SS)
GameFan 83/100 (PS)
IGN 6.5/10 (PS)
OPM (UK) 4/10 (PS)

Robo Pit (ロボピット?) is a robot fighting game released in 1996 for PlayStation and Sega Saturn. The game was developed by Altron and published by Kokopeli Digital Studios outside Japan. A sequel, Robo Pit 2, was released in Japan on PlayStation in 1997. It was also released in Europe and North America in 2003.

The object of Robo Pit is to build a robot and then fight to the top in arenas that are square in shape. There are many different types of arenas, some with bosses, and the time of day can vary.

There are various types of weapons which include axe, lips, sword, missile and claws. The robots different body parts have different stats that affect its performance. Although all body parts are available from the start, the only way to unlock more weapons is to fight more robot enemies.

Robo Pit have received mixed reception. IGN found the PlayStation version passable, saying, "The graphics are a little plain, especially the combat fields, but the robot design is interesting and usually pretty weird - there's everything from crab robots to Doraemon-like guys. The one-player mode tends to get a little monotonous, what with 100 robots to fight, but the two-player mode is where Robo Pit really shines. It's your standard split screen fare, and while this isn't too distracting, a link option would've been nice."



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