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Mystic Marathon

Mystic Marathon
Developer(s) Williams Electronics
Publisher(s) Williams Electronics
Programmer(s) Kristina Donofrio
Ken Graham
Platform(s) Arcade
Release
  • NA: 1984
Genre(s) Action
Mode(s) Single player
Arcade system Williams 6809 REV.2

Mystic Marathon is a horizontally-scrolling arcade game released by Williams Electronics in 1984. The game presents a footrace between horned, shoe-wearing, fantasy creatures on a course covering small islands and the water between them.Mystic Marathon was only available as a conversion kit for Williams games with horizontal monitors. There were three separate kits: one for Defender; one for Joust, Robotron: 2084, and Stargate; and one for Bubbles.

Kristina Donofrio was lead programmer with Ken Graham as the secondary programmer. Donofrio later worked on Joust 2: Survival of the Fittest.

Mystic Marathon was released in the year following the North American video game crash of 1983 alongside Turkey Shoot and Inferno, none of which were as successful as earlier titles from Williams or ported to contemporary home systems.

The game is a left-to-right footrace between the player-controlled creature and six controlled by the computer. Each island contains multiple paths, and the creatures have to swim the water between the islands, which is slower than running. Many obstacles slow the creatures down, including apple-throwing trees, lightning, sea monsters, giant clams, and sinkholes. There are also ways to move forward quickly, such as a hand that throws a character and caves that warp the creature to the exit. In addition to a joystick for movement, there is a jump button.

The goal is to finish in the top three to progress to the next race.

When emulated via MAME, the colors are wrong. The sky and water are shades of blue in the actual game, but magenta and violet under MAME, and the rocks are pink instead of gray. Most of the screenshots and video of Mystic Marathon on the web were taken from MAME with incorrect colors.


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