Mordheim: City of the Damned | |
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Developer(s) | Rogue Factor |
Publisher(s) | Focus Home Interactive |
Platform(s) | Microsoft Windows, Xbox One, PlayStation 4 |
Release |
Microsoft Windows
October 18, 2016 |
Genre(s) | Tactical role-playing game |
Mode(s) | Single-player, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | 76/100 |
Review scores | |
Publication | Score |
Jeuxvideo.com | 16/20 |
Softpedia | 8/10 |
IGN Italia | 8.4/10 |
IGN Spain | 6/10 |
Hardcore Gamer | 3.5/5 |
GameStar | 81/100 |
The Escapist |
Mordheim: City of the Damned is a tactical role-playing game video game developed by Rogue Factor for Microsoft Windows and published by Focus Home Interactive on November 19, 2015. The game is based on Games Workshop's 1999 tabletop game Mordheim. The game was released on Steam Early Access in November 2014, prior to its full release. The game will be ported to Xbox One in 2016, and a release date is expected to be announced by Focus Home Interactive during their E3 2016 presentation, along with new downloadable content.
Mordheim: City of the Damned is based on the Mordheim tabletop game, which was a skirmish-oriented derivative of the larger Warhammer Fantasy wargames. Accordingly, the video game puts the player in control of a small warband that fights rival teams over resources and control of areas around the titular city of Mordheim. At the start of the game, the player chooses a faction (Sisters of Sigmar, Mercenaries from the Empire, Skaven, or the Cult of the Possessed) and over the course of the game, is given to opportunity to improve their warband's strength by recruiting, leveling, improving and customizing a roster of combatants as well as their equipment. Losing battles can lead to permanent death of the members of the player's warband, and the game emphasizes careful engagements and survival.
In addition to a single-player campaign, players can pit their warbands against other players online.
Rock, Paper, Shotgun was particularly critical of the "uninspiring", "unexciting" and "languid" combat, calling the game "dumb" and "flawed".