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EABA

EABA
Eaba.jpg
Cover of the first edition EABA core rule book
Designer(s) Greg Porter
Publisher(s) Blacksburg Tactical Research Center
Publication date 2003 (1st ed); 2012 (v2)
Genre(s) Universal
System(s) EABA

The End All Be All game system, commonly known as EABA and pronounced "ee-buh", is a role-playing game system from Blacksburg Tactical Research Center (BTRC). It is a generic gaming systems designed to adapt to any imaginary gaming environment. It was created by Greg Porter in 2003. The game cites the Hero System, GURPS, and Call of Cthulhu as influences in its development.

The game books and related materials are available only in a PDF format download, or printed on demand.

Role-playing games (RPGs) of the 1970s and early 1980s were environment specific, and incompatible with one another. For example, TSR published its Dungeons & Dragons game specifically for a fantasy environment. Another game from the same company, Star Frontiers, was developed for science fiction-based role-playing. TSR produced other games for other environments, such as Gamma World, Top Secret, Gangbusters, Boot Hill, and more. Each of these games was set with its own self-contained rules system, and the rules for playing each game differed greatly from one game to the next.

This changed with the publication of GURPS, or Generic Universal Role Playing System, by Steve Jackson Games in 1988, the first commercially successful, all-encompassing, "universal" role-playing system.


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