*** Welcome to piglix ***

Battle Sheep

Battle Sheep
Designer(s) Francesco Rotta
Players 2 to 4
Setup time <5 minutes
Playing time 15-30 minutes
Random chance None
Skill(s) required Path navigation

Battle Sheep is a 2010 board game developed by Francesco Rotta. It has been published by Blue Orange Games, HUCH! & friends and Lautapelit.fi.

Battle Sheep is a game for two to four players. It is played on a hexagonal grid representing a pasture.

The board is made up by connecting four parts of the grid at a random configuration. The board must remain connected but may contain holes. Each player receives sixteen sheep of a specific colour and places them all, in a stack, on any free hexagon at the edge of the board.

On a player's turn, the player takes as many sheep from their own stack as they wish (provided that at least one sheep stays in place), and moves them in any direction as far as they can go, until they hit the edge of the board or other sheep. This causes the stacks to divide and the sheep to take up more space on the pasture. The play then proceeds cycling through the players, eventually skipping players who are unable to move any of their sheep.

The game ends when none of the players can move, at which point the player whose sheep take up the most space on the board wins.


...
Wikipedia

...