Akai Katana | |
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American Xbox 360 cover art
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Developer(s) | CAVE |
Publisher(s) |
CAVE Rising Star Games |
Director(s) | Shinobu Yagawa |
Composer(s) | Ryu Umemoto |
Platform(s) | Arcade, Xbox 360 |
Release date(s) |
Arcade
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Genre(s) | Bullet hell |
Cabinet | Upright |
Arcade system | CAVE CV1000D |
CPU | Hitachi SH3 @ 133 MHz |
Display | Raster, horizontal |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 76.25% |
Metacritic | 75/100 |
Review scores | |
Publication | Score |
Destructoid | 9/10 |
EGM | 8/10 |
Eurogamer | 8/10 |
Famitsu | 33/40 |
GameSpot | 8/10 |
IGN | 7/10 |
OXM (UK) | 3.5/5 |
Akai Katana (赤い刀 Red Samurai Sword?) is a bullet hell shooter video game developed by CAVE Interactive CO. that was released on August 20, 2010 in arcades. A video game console port, Akai Katana Shin (赤い刀 真?), was released on the Xbox 360 on May 26, 2011 in Japan. Rising Star Games released the game in North America and Europe on May 15, 2012.
It is the fourth horizontal shoot 'em up game from the company, the prior three being Progear, Deathsmiles, and Deathsmiles II. The game's soundtrack was composed by Ryu Umemoto, who died shortly after the Xbox 360 version's release at the age of 37 years.
Set in a parallel world resembling Japan's Taishō period, the people have discovered the powerful Blood Swords, the titular Akai Katana. Requiring human sacrifices to unleash their immense destructive power, these swords have been used by the empire to crush neighbouring countries. However, all the bloodshed and power gained through sacrificing close family members has made some of the swordsmen reconsider. With new fighter planes and the powered up swords at their disposal, this small band of rebels now fight back against the tyrannical empire.