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Yaquinto Publications

Yaquinto Publications
Industry Gaming
Fate operation discontinued
Founded March 1979
Defunct 1983
Headquarters Dallas, Texas
Key people
Steve Peek, Craig Taylor
Products Ironclads, The Sword and The Flame, Man, Myth & Magic
Parent Robert Yaquinto Printing

Yaquinto Publications was the wargame publishing arm of the Robert Yaquinto Printing Company of Dallas, Texas.

Yaquinto Publications was founded by Robert Yaquinto Printing in early 1979. In March 1979 Robert Yaquinto hired Steve Peek and Craig Taylor, both experienced wargame designers with several famous titles in their resumes. Stephen Peek (along with Craig Taylor) had previously worked for wargame company Battleline Publications, which merged into Heritage USA to speed its growth; when that did not work out the two took the opportunity to form Yaquinto, a new wargame publisher.

Yaquinto brought several innovations to the industry, largely because they operated within a well-established printing company, with its attending expertise. Yaquinto was notable for its use of extra thick cardboard for the counters in its games, making them easier to handle. The most unusual innovation by Yaquinto was their series of Album Games. These games were packaged using the jackets for double vinyl record albums. The jacket often opened to reveal the mapboard printed within, the components contained in the two pockets of the jacket where, in normal use, one would find the vinyl record. Zip closing bags were provided to hold the components of the game. The concept of the album packaging was designed for Yaquinto by Larry Brom, designer of The Sword and The Flame.

While concentrating on wargames for most of its history, the company also branched to the more mainstream areas of board games. For instance, Neck and Neck (a horse-racing game), Market Madness (a game) and a game based on the Dallas television show, were all published by Yaquinto.

Possibly the most successful of Yaquinto's games was Ironclads. This was a simulation of combat between the first armored ships (Ironclads) in the American Civil War. This game was well regarded in its time, and has stood the test of time.

One of the more distinctive offerings by Yaquinto was Swashbuckler. This game simulated individual combat in the context of either a bar room brawl or a hostile boarding attack on a sailing vessel. A lighter treatment than the typical wargame, it might best be thought of as role-playing in a film as opposed to actually simulating swordplay, as it included player actions such as throwing mugs of beer, swinging on chandeliers, and whiffing a feathered hat in an opponents face to distract them.


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