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Warzone 2100

Warzone 2100
Warzone 2100 cover.png
Developer(s) Pumpkin Studios
Publisher(s) Eidos Interactive
Platform(s) Microsoft Windows, macOS, PlayStation, FreeBSD, AmigaOS 4, AROS, MorphOS, Linux
Release date(s) Microsoft Windows
  • NA: April 10, 1999
  • EU: 1999
PlayStation
  • NA: May 31, 1999
  • EU: 2000
macOS
  • WW: January 30, 2012
Linux
  • WW: January 30, 2012
Genre(s) Real-time strategy, Real-time tactics
Mode(s) Single-player, Multiplayer

Warzone 2100 (pronounced: "Warzone twenty-one hundred") is an open-source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. It was originally released in 1999 for Microsoft Windows and PlayStation, and is now also available for macOS, FreeBSD, AmigaOS 4, AROS, MorphOS, Linux, and other operating systems.

While Warzone 2100 was developed and released as a proprietary commercial video game, on December 6, 2004, the source code and most of its data was released under the GNU General Public License version 2, the rest of the data followed on June 10, 2008.

In the late 21st century, the world’s civilizations are wiped out by a series of nuclear strikes, seemingly caused by a massive malfunction of the new NASDA strategic defense system. While most of the survivors form scavenger bands to survive, the player is a member of a group named "The Project", that is more organised and seeks to rebuild civilization using pre-war technology.

The game begins with The Project sending three teams (Alpha, Beta, and Gamma) to gather technology that would help with reconstruction; the player assumes command of Team Alpha in Arizona. While gathering said "artifacts", the Project fends off attacks from an organization called the New Paradigm, another major survivalist organisation, which is more advanced than the player’s forces. Later however, it is discovered that a self-aware computer virus named ‘Nexus’ is actually controlling the New Paradigm.


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