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Visual Works

Visual Works
Industry CGI animation for film, CGI animation for video games
Founded 1997
Number of locations
Tokyo, Japan
Key people
Kazuyuki Ikumori (director)
Products Final Fantasy VII: Advent Children
Kingsglaive: Final Fantasy XV
Parent Square Enix Holdings

Visual Works is a Japan-based CGI animation studio dedicated towards creating video game cutscenes and full-length feature films for Square Enix. Visual Works was founded as the CGI department for Square, which merged with Enix in 2003 to form Square Enix. They were responsible for creating the pre-rendered CG openings for the company, starting with Final Fantasy VII in 1997.

Beginning with Final Fantasy VII: Advent Children (2005) the company began to work on stand-alone CGI films, continuing with Kingsglaive: Final Fantasy XV (2016). After the acquisition of Taito and Eidos Interactive by Square Enix, Visual Works branched out their portfolio to create cinematic scenes for their development studios as well as Square Enix's internal properties. Visual Works are assisting Square Enix with the lighting and cinematic direction of the Kingdom Hearts franchise for the high definition entries.

Visual Works was founded as a subsidiary CGI production company for Japanese video game developer and publisher Square around 1997. The company's first project was the 1997 Final Fantasy VII. They have continued to produce video game scenes for the company, remaining a subsidiary after the merger of Square and Enix into Square Enix in 2003, and expanding to more video game franchises and genres after the acquisitions by Square Enix of Taito and Eidos Interactive.

In 2005, Visual Works produced their first stand-alone project, the feature-length CGI film Final Fantasy VII: Advent Children. They produced a second stand-alone film, Kingsglaive: Final Fantasy XV, in 2016.


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