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  • Virtual dance

    Virtual dance


    • Virtualdance uses avatars moving via given tools of a virtual world.

      This will be shown using the possibilities that are offered by the virtual world Second Life.

      To enter a virtual world like Second Life one needs to create an account and choose an avatar. This avatar can pose and move by sets of character animations. Sets of default character animations are available to each avatar. In addition, bvh-animations of all kinds are created manually or by means of Motion capture by residents of Second Life. Most of these can override the built-in standard animations. In this way an avatar can use individualized sets of animations (standing, walking, running, swimming, flying etc.) to express certain characters or styles.

      Dance animations move avatars. A dance animation lasts usually between 20 and 60 seconds. Animations can be looped—restarting automatically again and again until manually stopped. Different dances can also be sequenced by putting them into a HUD that can play a recorded macro along a timeline. With the available animations virtual dancers can recreate a lot of dances known in real life like waltz, tango, salsa, funk, bebop and even classical routines like solos of Swan Lake by Pyotr Ilyich Tchaikovsky.

      Synchronization may or may not be present in virtual dance. Synchronization of dancers in a group can be either automated, for example by all of them using the same HUD, or done by individual dancers on their own improvisation.



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    • Virtual dance

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