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VVVVVV

VVVVVV
VVVVVV logo.svg
Developer(s) Terry Cavanagh
Publisher(s) Nicalis
Designer(s) Terry Cavanagh
Composer(s) Magnus Pålsson
Platform(s) Microsoft Windows, OS X, Linux, Nintendo 3DS, PlayStation Vita, PlayStation 4, iOS, Android, Ouya,Open Pandora
Release
Genre(s) 2D platformer, Metroidvania
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (PC) 78.78% (9 reviews)
(3DS) 80.28% (9 reviews)
Metacritic (PC) 81/100 (15 reviews)
(3DS) 82/100 (9 reviews)
Review scores
Publication Score
GamesRadar 8/10
IGN 7.5/10

VVVVVV is a 2010 2D puzzle platform video game created by Terry Cavanagh. The game was built in Adobe Flash and released on January 11, 2010, for Microsoft Windows and OS X. The game was ported to C++ by Simon Roth in 2011, and released as part of the Humble Indie Bundle #3. The port to C++ allowed the porting of the game to other platforms as Linux, Pandora and Nintendo 3DS later.

Unlike most platforming games, in VVVVVV the player is not able to jump, but instead can reverse the direction of gravity when standing on a surface, causing Captain Viridian to fall either upwards or downwards. This unusual feature was first seen in the 1986 8-bit game Terminus. The player uses this mechanic to traverse the game's environment and avoid various hazards, including stationary spikes and moving enemies.

Later areas introduce new mechanics such as moving floors or rooms which, upon touching one edge of the screen, cause the player character to appear on the other side.VVVVVV contains eight main levels, including two intermissions, and one final level, only seen in a separate "polar dimension", situated inside a larger open world for the player to explore. Due to its high level of difficulty, the game world contains many checkpoints, to which the player's character is reset upon death.

The sad elephant, sometimes also called the elephant in the room, is a large elephant with a tear dropping from its eye. It spans four rooms near the Space Station area of Dimension VVVVVV, flickering constantly from color to color. If the player stands near the elephant for a short period of time, it will cause Captain Viridian to become sad. The elephant serves no function to the game, but has served to provoke much discussion about its meaning or symbolism amongst fans of the game. Similarly to many of the enemies in the game, the sad elephant originated in dream journals kept by creator Terry Cavanagh and not from Jet Set Willy as once believed.


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