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Ultima Online

Ultima Online
Ultima Online cover.jpg
Original cover art
Developer(s)

Origin Systems (1997–2004) Electronic Arts (2004–2006) Mythic Entertainment (2006–2014)

Broadsword (2014–)
Publisher(s) Electronic Arts
Director(s) Starr Long
Producer(s) Richard Garriott
Designer(s) Raph Koster
Programmer(s) Rick Delashmit
Scott Phillips
Composer(s) Kirk Winterrowd
Joe Basquez
Hal Milton
Series Ultima
Platform(s) Microsoft Windows, Linux
Release date(s) September 24, 1997
Genre(s) MMORPG
Mode(s) Multiplayer

Origin Systems (1997–2004) Electronic Arts (2004–2006) Mythic Entertainment (2006–2014)

Ultima Online (UO) is a massively multiplayer online role-playing game (MMORPG), released on September 24, 1997, by Origin Systems.

Ultima Online is a fantasy role-playing game set in the Ultima universe. It is known for its extensive player versus player combat system. Since its release, it has added eight expansion packs, a booster pack and dozens of free content updates. The release of Ultima Online: Kingdom Reborn in 2007 brought a new game engine with upgraded visuals.

Ultima Online continued the tradition of previous Ultima games in many ways, but due to advancing technology and the simple fact that it was Origin's first persistent online game, many new game mechanics appeared. Partially designed as a social and economic experiment, the game had to account for widespread player interaction as well as deal with the tradition of players feeling as if they were the center of attention, as had been the case in single-player games.

Ultima Online began with a single world, with specific expansion packs adding additional territory and new worlds. The second world was the "Lost Lands", with additional land, dungeons, creatures, and terrain. The third was Trammel. This led the developers to distinguish the original world by making the environment more grim, and naming it "Felucca". The two kinds of servers were "normal" servers with both Trammel (consensual PVP) and Felucca (non-consensual PVP) ruleset and "siege" servers with non-consensual PVP and no item insurance. Siege servers support one character slot on an account, limits to ways of traveling and other limits.

The worlds in Ultima Online include:

Throughout Ultima Online's history, there have been many major additions to the game. Expansion packs have been released regularly, all of which add new content in the form of landmass, art, quests, items, or game mechanics.


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