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Tournament of Knights

Tournament Of Knights
Tournament Of Knights.JPG
Players 2 to 12 (2 teams)
Setup time < 5 minutes
Playing time 10 min to 15 min
Random chance None
Skill(s) required Manual dexterity

Tournament Of Knights (Swedish Riddarspelet, literally The knight game) is a game of physical skill, in which players toss wooden balls firstly into a triangle area, then knock down blocks in order. The game was invented in 2001 by Micael Hellberg, Sweden, and is manufactured by Bex Sport AB in Höganäs. [1]

Before you start

Look at the diagram and prepare the tournament arena on a fairly even surface (preferably grass). The size of the arena, as shown in the diagram, is for medium level of difficulty. However, the size of the arena can be changed depending on the desired level of difficulty. For example, for easier game play, increase the distance between the three wooden blocks so the risk of knocking down the wrong block is reduced.

Choose two teams, the Black Knights and the Red Knights. One team consists of 1 – 6 players (it should not be more) and each team receives 6 balls and 3 wooden blocks in their team’s colour. The blocks represent two knights and one Lady.

To start the game

First throwing team

Toss a coin to decide which team starts. The first throwing team will always throw all their balls first. The balls will be left on the arena until the opposing team has thrown all their balls. If you choose to play more than one round, then both teams will take turns on being the first throwing team every other round. You need only to toss a coin before playing the first round.

Jousts

Divide the balls between the team members. The players will then throw their balls from baseline 1 (you may stand anywhere you like behind this line) and try to get one ball in each of the triangles. All ways of throwing are acceptable and a ball is counted as “in” if more than half of it has come to rest inside the triangle’s boundary. When both teams have made all their throws, then this is considered completing a joust. Any balls that may have landed inside the triangles after a joust shall remain there. The rest will be removed from the arena and will be thrown in the next joust (if two or more balls belonging to the same team land in one triangle, the team must remove all but one ball from the triangle). If, after throwing your six balls, you have one ball in a triangle, then you have five balls to throw in the next joust.

Battle position

When you have managed to get one ball in each of the triangles, you have then achieved what is called the battle position. Once in battle position, you may throw your remaining balls from baseline 2 (you may stand anywhere you like behind this line) towards the opposing team’s blocks.


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