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The Two Princesses of Bamarre

The Two Princesses of Bamarre
The Two Princesses of Bamarre.jpg
Author Gail Carson Levine
Country United States
Language English
Genre Fantasy
Publisher HarperCollins
Publication date
2001
Media type Print (Hardcover, Paperback) and Audiobook
Pages 256 pp
ISBN
OCLC 45102920
LC Class PZ7.L578345 Tw 2001

The Two Princesses of Bamarre is a 2001 novel by Gail Carson Levine, the author of Ella Enchanted and several other books. The story revolves around the lives of two sisters who are very close, but as different as night and day. When one of them falls victim to a deadly disease sweeping the kingdom, the other must find the courage to discover the cure and save her sister.

Princess Addie is fearful and shy. Princess Meryl is bold and brave. They are sisters, and they mean the world to each other. Bamarre is plagued by a fatal disease called the Gray Death, which has three stages: Weakness, Sleep, and then Fever. While the weakness may last for hours to weeks, the sleep always lasts nine days, and the fever always lasts three. Bamarre also has specters, which lure travelers to their deaths unless exposed, sorcerers, ogres, dwarves, elves, gryphons, dragons, and fairies. Fairies, however, have not been seen since Drualt, Bamarre's greatest hero and subject of legends, went up to visit them after the tragic death of his sweetheart.

The two princesses strike up a friendship with Rhys, the apprentice sorcerer helping their father. Soon after, Meryl is suddenly struck ill with the Gray Death. Addie has trouble coming to terms with the fact that Meryl is going to die, while Meryl tries in vain to prove Addie's theory that the Gray Death might be cured if the person who is ill refuses to be sick, running when weak, staying awake when tired, etc. Since a fabled prophecy from a specter states that the Gray Death will be cured when "Cowards find courage and rain falls over all Bamarre," Addie convinces her cowardly father to seek out a cure and prays for rain. When the king returns just as cowardly as before, Addie sets out to find the cure herself. Using a pair of seven-league boots and a magical spyglass from her deceased mother, a copy of Drualt, an invisibility cloak a magic tablecloth from Rhys, some of Milton's herbs and Meryl's sword, Addie successfully travels to the Mulee forest to find a specter, only to be tricked by one that took the form of Rhys. The real Rhys makes her realize the truth, and she learns from the specter that a dragon would be her best bet for finding the cure. Rhys has to leave for the Sorcerers' Citadel, but not before Addie realizes that there's more behind their friendship.


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