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Server-based gaming


Server-based gaming, or SBG, is a solution employed by video lotteries and casinos to operate Video Lottery Terminals (VLTs) and Electronic Gaming Machines (EGMs), the latter commonly referred to as slot machines. An SBG system includes a central system and gaming terminals which connect to the central system. SBG systems may be operated locally over a LAN or span large geographical areas, even entire nations, over a WAN, such as the Internet.

SBG systems differentiate themselves from other types of video lottery and casino systems by centralizing both game logic and Random number generation. Game terminals in an SBG system must per definition be authorized and connected to the central system in order to function, something that is not true for systems where all critical game components reside locally in the terminal.

SBG shares its roots with Server Supported Gaming (SSG). Both types of systems are examples of server centric gaming, which means that they share some similarities. Server centric gaming combines classic video poker and video lottery with features of a modern client-server computer network. Compared to traditional standalone slot machines, SBG and SSG systems facilitate automated remote game and configuration management for example.

SBG further builds upon the server centric gaming concept with technology and design principles from thin client computing and online gaming, thus making it fundamentally different from SSG which employs thick client game terminals that have more in common with standalone terminals. The development of SBG has been driven by technological advancements and the benefits made possible thereof.


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