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Seattle Knights


The Seattle Knights is a stage-fighting and jousting acting troupe, specializing in Medieval Fantasy. The troupe was founded in 1993 by current Director Dameon Willich.

The troupe consists of performers from the Puget Sound area. Many of the Seattle Knights are professional actors who perform in local theaters around the Northwest, while others perform as a hobby or secondary to another career. Members are trained in a combat system that emphasizes safety and authenticity, as well as entertainment value. They have the best safety record in the industry.

The Seattle Knights and their members have worked in motion pictures, television, commercials, and radio. Members provided medieval combat stuntwork on the History Channel's 2001 series, "Modern Marvels: Battle Gear". Members of Seattle Knights performed equestrian stuntwork in the 1997 film The Postman, and the independent film Warrior's End.

The Seattle Knights are actor-combatants, who perform choreographed, medieval-style combat using real armor and weapons. They regularly perform in renaissance fairs in across the United States, and in annual benefit shows at Bridle Trails State Park. The troupe also participates in parades, state and county fairs, and other local events.

Combat is performed by both men and women, utilizing a variety of weapons, including: spears, war hammers, axes, daggers, and swords of almost every variety. Combatants include knights, mercenaries, rogues, damsels in distress, magic wielders, elves, and a variety of monsters, depending on the needs of the story.

In the shows, equestrian wargames test the speed, courage, and horsemanship of the mounted Knights. Jousters contest in armor drawn from many different cultures and periods on a variety of breeds of horses. Warriors awaiting their turn join the audience in heckling, making wagers, and cheering on their favorites.

The more typical shows feature story lines created by Dameon Willich and Darragh Metzger, centering on the fictional land of Tír na nÓg. As the story goes, this land is entered by crossing the enchanted mists into a world existing parallel to this one. Faerie folk and humans share this world, however, not always peacefully. The ruling body in this land is referred to as the Greater Fey, who wield powers that help keep their citizens lawful. Conflicts are abated quickly by the Greater Fey and their human Triads.


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