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Overwatch (video game)

Overwatch
Overwatch cover art (PC).jpg
Cover for the game's Origins Edition, featuring the hero character Tracer
Developer(s) Blizzard Entertainment
Publisher(s) Blizzard Entertainment
Director(s)
Designer(s)
  • Jeremy Craig
  • Michael Elliott
  • Scott Mercer
Programmer(s)
  • Mike Elliott
  • John LeFleur
Artist(s)
  • William Petras
  • Arnold Tsang
Composer(s)
Platform(s)
Release date(s)
  • WW: May 24, 2016
Genre(s) First-person shooter
Mode(s) Multiplayer
Aggregate score
Aggregator Score
Metacritic PC: 91/100
PS4: 90/100
XONE: 91/100
Review scores
Publication Score
Destructoid 10/10
EGM 9/10
Game Informer 10/10
Game Revolution 4.5/5 stars
GameSpot 9/10
GamesRadar 4.5/5 stars
IGN 9.4/10
PC Gamer (US) 88/100
Polygon 8/10
VideoGamer.com 9/10
PlayStation LifeStyle 10/10
The Escapist 5/5 stars
The Guardian 5/5 stars

Overwatch is a team-based multiplayer first-person shooter video game developed and published by Blizzard Entertainment. It was released in May 2016 for Microsoft Windows, PlayStation 4, and Xbox One.

Overwatch puts players into two teams of six, with each player selecting one of several pre-defined hero characters with unique movement, attributes, and abilities; these heroes are divided into four classes: Offense, Defense, Tank and Support. Players on a team work together to secure and defend control points on a map and/or escort a payload across the map in a limited amount of time. Players gain cosmetic rewards that do not affect gameplay, such as character skins and victory poses, as they continue to play in matches. The game was launched with casual play, while Blizzard added competitive ranked play about a month after launch. Additionally, Blizzard has developed and added new characters, maps, and game modes post-release, while stating that all Overwatch updates will remain free, with the only additional cost to players being microtransactions to earn additional cosmetic rewards.

Overwatch is Blizzard's fourth major franchise, and came about following the 2014 cancellation of the ambitious massively multiplayer online role-playing game Titan. A portion of the Titan team came up with the concept of Overwatch, based on the success of team-based first-person shooters like Team Fortress 2 and the growing popularity of multiplayer online battle arenas, creating a hero-based shooter that emphasized teamwork. Some elements of Overwatch borrow assets and concepts from the canceled Titan project. After establishing the narrative of an optimistic near-future Earth setting after a global crisis, the developers aimed to create a diverse cast of heroes that spanned genders and ethnicities as part of this setting. Significant time was spent adjusting the balance of the characters, making sure that new players would still be able to have fun while skilled players would present each other with a challenge.


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Wikipedia

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