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Origin Systems

Origin Systems, Inc.
Subsidiary
Industry Video game industry
Fate Disbanded, Brand name/Logo applied or reappropriated to EA Download Manager, origin.com
Successor Destination Games
Portalarium
Founded 1983; 34 years ago (1983)
Defunct 2004 (2004)
Headquarters Austin, Texas, U.S.
Key people
Richard Garriott and Robert Garriott (co-founders)
Products Ultima series
Wing Commander series
Crusader series
Strike Commander
System Shock
Wings of Glory
Parent Electronic Arts
Website www.origin.ea.com (archived)

Origin Systems, Inc. (sometimes abbreviated as OSI) was a video game developer based in Austin, Texas, which was active from 1983 to 2004. It is most famous for the Ultima and Wing Commander series.

Brothers Richard Garriott and Robert Garriott, their father Owen, and Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard Garriott for his games released by other companies. The company's first game was Ultima III: Exodus; because of Ultima's established reputation, Origin survived the video game crash that occurred that year. It published many non-Ultima games, and Richard Garriott claimed that he received the same royalty rate as other developers.

By 1988 Origin had 15 developers in Austin, Texas, and 35 other employees in New Hampshire. In September 1992, Electronic Arts acquired the company for $35 million in stock, despite a dispute between the two companies over EA's 1987 game Deathlord. Origin, with about $13 million in annual revenue, stated that it had considered an Initial Public Offering before agreeing to the deal. By 1996, Origin had expanded to more than 300 employees, most of whom were divided among small, largely autonomous development teams. In 1997, Origin released one of the earliest graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX in 1999. However, within a year's time, in part due to Ultima IX's poor reception, EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000.


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