Mickey's Speedway USA | |
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North American box art of the Nintendo 64 version
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Developer(s) | Rare |
Publisher(s) | Nintendo |
Distributor(s) | Disney Interactive |
Composer(s) | Ben Cullum |
Engine | Modified Diddy Kong Racing engine |
Platform(s) | Game Boy Color, Nintendo 64 |
Release date(s) |
Nintendo 64 Game Boy Color
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Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Review scores | ||
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Publication | Score | |
GBC | N64 | |
AllGame | N/A | |
EGM | 6/10 | 5.67/10 |
GameFan | N/A | 91% |
Game Informer | 8/10 | 6/10 |
GamePro | ||
Game Revolution | N/A | C+ |
GameSpot | 9/10 | 7.5/10 |
IGN | 9/10 | 6.8/10 |
Nintendo Life | N/A | |
Nintendo Power | 7.4/10 | |
Aggregate scores | ||
GameRankings | 81% | 68% |
Metacritic | N/A | 71/100 |
Mickey's Speedway USA known in Japan as Mickey's Racing Challenge USA (Japanese: ミッキーのレーシングチャレンジUSA Mikkī no rēshingu charenji USA) is a Disney racing game for the Nintendo 64 and Game Boy Color, developed by Rareware and published by Nintendo. It is styled after other kart racers such as the Mario Kart series and Diddy Kong Racing.
Mickey's Speedway USA includes a Grand Prix mode, as well as multiplayer racing and battle modes. Six characters are available initially, and four additional characters can be unlocked. The default characters are paired in likeness, and each pair is given the same statistics, such as Donald and Mickey having average statistics, or Pete and Goofy having a concentration in speed and quickness.
Mickey's dog, Pluto, is captured by the army of Weasels for his "diamond" collar (later found out to be fake). As one of the drivers, including Disney characters such as Mickey, Minnie, Donald, Daisy, Goofy and Pete, the player races on tracks in the United States, based on locations such as New York, Alaska, Florida,Indianapolis, Grand Canyon, Chicago, Dakota, Texas Colorado, Malibu, San Francisco, Yellowstone National Park, Los Angeles, Las Vegas, New Orleans, and Seattle, to find the Weasels and save Pluto.