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Madden NFL

Madden NFL
Madden NFL 15 Logo.png
Current logo
Genres American football video game
Developers EA Tiburon
Publishers EA Sports
Platforms PC, Super NES, Genesis, Game Gear, 3DO, Nintendo 64, GameCube, Wii, Wii U, Game Boy, Game Boy Color, Game Boy Advance, Nintendo DS, Microsoft Windows, macOS, DOS, PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Sega Saturn, Xbox, Xbox 360, Xbox One, iOS, Nintendo 3DS, Android, BlackBerry PlayBook
Platform of origin Commodore 64, Commodore 128, Apple II, MS-DOS
Year of inception
  • NA: 1988
First release John Madden Football
  • NA: June 1, 1988
Latest release Madden NFL 17
  • NA: August 23, 2016

Madden NFL (known as John Madden Football before 1993) is an American football video game series developed by EA Tiburon for EA Sports. It is named after Pro Football Hall of Famer John Madden, a well-known former Super Bowl–winning coach of the Oakland Raiders and color commentator. The series has sold more than 100 million copies, and influenced many players and coaches of the physical sport. Among the game's realistic features are sophisticated playbooks and player statistics, and voice commentary that allows players to hear the game as if it were a real TV broadcast. As of September 2013, the franchise generated over $4 billion in revenue.

Electronic Arts founder Trip Hawkins conceived the series and approached Madden in 1984 for his endorsement and expertise. Because of Madden's insistence that the game be as realistic as possible, the first version of John Madden Football did not appear until 1988. EA has released annual versions since 1990, and the series' name changed to Madden NFL in 1993 after EA acquired the rights to use NFL teams and players. Despite Madden's retirement as a broadcaster in 2009, he continues to lend his name to and provide expertise for the game.

As of 2013 Electronic Arts has sold more than 100 million copies of Madden NFL, and more than five million in one year, for more than $4 billion in total sales. At EA Tiburon in Orlando, Florida a team of 30 developers and more than 100 game testers works on each new game in the series, which as of 2012 contains more than 10 million lines of source code.


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