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Eternal Lands

Eternal Lands
Eternal Lands fight.jpg
Gameplay screenshot from the 1.9.0 client
Developer(s) Radu Privantu
Platform(s) Windows, Linux, Mac OS X
Release 0.5.7 pre-alpha: February 13, 2003
0.8.0 alpha: September 2, 2003
0.9.0 beta: November 30, 2003,
1.0.0: August 2004,
1.9.3: February 2012,
1.9.4: May 2015
Genre(s) MMORPG
Mode(s) Online Multiplayer

Eternal Lands (EL) is a free, multiplayer, online role-playing game (MMORPG) created by Radu Privantu in 2002. A pre-alpha version was made public on February 13, 2003. The game client is written in C using OpenGL and SDL.

The setting is a medieval fantasy world. There are historic elements such as medieval architecture and weaponry along with fictional elements such as other humanoid races and magic. It is made of up two main continents: Seridia and Irilion in the world of Draia. Seridia is the first continent, and the place in which new players spawn. It consists of 14 main maps, 7 storages, 2 main PK maps, and the only spot to find the Wraith. Irillion is directed towards experienced players.

Players begin play by selecting the race, name and appearance of their character. Skills, abilities and alignments are automatically given initial values. There are six races available; Humans, elves, dwarves, gnomes, orchans (half-orcs) and Draegoni (dragon-men). The last three races are pay-to-play races; a player must pay money to play a character of one of these races.

Eternal Lands does not have fixed character classes, and it is possible for any player to improve any of the 12 skills in game.

A computer with a 3D-accelerated graphics card and an internet connection is needed to play Eternal Lands. The software download is free.

Eternal Lands supports the Microsoft Windows, Linux, FreeBSD and Mac OS X operating systems and the X86, X86_64, IA64 and PowerPC architectures.

In-game activities include exploring the 39 different outside maps (plus numerous insides and caves), questing, socializing with other players, player killing, and improving skills by fighting, gathering resources and creating items. All skills increase the "overall" experience, rewarding a player with "pickpoints", with which he can further build his character.


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Wikipedia

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