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Constructive Solid Geometry


Constructive solid geometry (CSG) (formerly called computational binary solid geometry) is a technique used in solid modeling. Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine simpler objects. Often CSG presents a model or surface that appears visually complex, but is actually little more than cleverly combined or decombined objects.

In 3D computer graphics and CAD CSG is often used in procedural modeling. CSG can also be performed on polygonal meshes, and may or may not be procedural and/or parametric.

Contrast CSG with polygon mesh modeling and box modeling.

The simplest solid objects used for the representation are called primitives. Typically they are the objects of simple shape: cuboids, cylinders, prisms, pyramids, spheres, cones. The set of allowable primitives is limited by each software package. Some software packages allow CSG on curved objects while other packages do not.

It is said that an object is constructed from primitives by means of allowable operations, which are typically Boolean operations on sets: union, intersection and difference, as well as geometric transformations of those sets.


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