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  • Gaming organizations

    Gaming organizations

    • This piglix contains articles or sub-piglix about Gaming organizations

    • Gaming conventions

    • This piglix contains articles or sub-piglix about Gaming conventions


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    • Game manufacturers

    • This piglix contains articles or sub-piglix about Game manufacturers


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    • Video game organizations

    • This piglix contains articles or sub-piglix about Video game organizations


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    • Badgeville

    • Badgeville

      Badgeville, Inc. is a privately held technology company founded in 2010 with headquarters in Redwood City, California, and an additional office in New York. The firm provides software as a service (SaaS) for web sites to measure and influence user behavior using techniques such as gamification. The company was fou ... Read »


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    • BET UK

    • Bet UK is a gaming company based in the UK. It was founded in 2012 by Intellectual Property & Software Ltd (IP&S). Bet UK is an online casino and slots site with a unique persona. Targeted primarily at 25+ males it provides a wide range of slot games from various gaming providers including IGT, WMS, Microgaming & Evol ... Read »


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    • Bits and Mortar

    • Bits and Mortar is an online organization of publishers who support brick and mortar game stores. Bits and Mortar was established in July 2010, alternately referred to as a publisher's alliance, initiative, or coalition, which advocates for support of brick and mortar games stores. Founding organizations include Arc D ... Read »


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    • Extreme Reality Ltd

    • Extreme Reality Ltd.

      Extreme Reality Ltd. (Also known as XTR3D) develops a software-based technology enabling any consumer electronics device with a standard 2D camera to become a full-body motion controlled system. Extreme Reality technology works seamlessly with nearly all consumer electronics, from cell phones and tablets to SmartTVs an ... Read »


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    • Games for Change

    • Games for Change (also known as G4C) is a movement and community of practice dedicated to using digital games for social change. An individual game may also be referred to as a "game for change" if it is produced by this community or shares its ideals. "Games for Change" is also the name for the non-profit organization ... Read »


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    • GGServers


    • Institute of Play

    • The Institute of Play is a 501(c)(3) corporation founded in 2007. Based out of New York City, the Institute’s mission is to promote game design, games and gaming as a model tool to enhance personal and social development, in particular learning in secondary school students. Within six months of its formation by a ... Read »


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    • Playlyfe

    • Playlyfe is an online gamification platform headquartered in Bangalore, India. It aims to reduce the barrier to gamification by simplifying the process of designing gamified systems. Playlyfe offers gamification on a Software-as-a-Service (SaaS) model. While working for the student volunteer organization AIESEC Ja ... Read »


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