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  • Gamification

    Gamification

    • This piglix contains articles or sub-piglix about Gamification

    • Gamification

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      Gamification is the application of game-design elements and game principles in non-game contexts. Gamification commonly employs game design elements which are used in non-game contexts to improve user engagement, organizational productivity,flow,learning, crowdsourcing, employee recruitment and evaluation, ease of use, ... Read »


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    • Brainly

    • Brainly.com

      Brainly is a multinational educational technology company based in Krakow, Poland and New York, New York. Brainly operates a group of social learning networks for students and educators. It has over 80 million unique users monthly from over 35 countries (as of January 2017). The first website launched in 2009 in Poland ... Read »


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    • Bunchball

    • Bunchball

      Bunchball provides a cloud-based software as a service gamification product intended to help companies improve customer loyalty and online engagement using game mechanics. Bunchball was founded by Rajat Paharia in 2005 and has raised $17.5 million in funding. In 2005, Rajat Paharia founded Bunchball. He approached ... Read »


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    • Cow Clicker

    • Cow Clicker

      Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours. The addition of friends' cows to the player's pasture allows ... Read »


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    • Crowdrise

    • CrowdRise is a for profit crowdfunding platform that uses crowdsourcing to raise charitable donations. CrowdRise was founded by Edward Norton, Shauna Robertson, and the founders of Moosejaw, Robert and Jeffrey Wolfe. CrowdRise's fundraising model is based upon the notion of making giving back fun, which will lead ... Read »


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    • Kris Duggan

    • Kris Duggan (July 10, 1974) is an Australian-born entrepreneur, advisor and educator. Duggan is currently co-founder and CEO of BetterWorks, a Silicon Valley-based company dedicated to helping companies, managers and employees succeed at work. Previously, Duggan pioneered a new category of software called Gamification ... Read »


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    • FameLeague

    • FameLeague (Fantasy Market League) is a gamification technology platform which drives fantasy web applications for sports, people and show business. Licensees can customize FameLeague to create their own fantasy market games. It was the first flagship product of Gametize (formerly Socialico), a Singapore-based startup ... Read »


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    • Foldit

    • Foldit

      Foldit is an online puzzle video game about protein folding. It is part of an experimental research project developed by the University of Washington, Center for Game Science, in collaboration with the UW Department of Biochemistry. The objective of Foldit is to fold the structures of selected proteins as well as possi ... Read »


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    • Gamification of learning

    • The gamification of learning is an educational approach to motivate students to learn by using video game design and game elements in learning environments. The goal is to maximize enjoyment and engagement through capturing the interest of learners and inspiring them to continue learning.Gamification, broadly defined, ... Read »


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    • Mindspace

    • Mindspace is a digital marketing and gamification agency based in Tempe, Arizona. Founded in 2002, Mindspace applies game mechanics to non-game applications, creating custom marketing campaigns to increase user engagement. Mindspace’s work includes gamified campaigns, employee training and engagement, customer eng ... Read »


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    • Octalysis

    • The Octalysis Framework is developed by Gamification Guru Yu-Kai Chou, who has spent more than 13 years as a pioneer in gamification. Yu-Kai was voted Gamification Guru of the year by peers and clients in 2014 and 2015. Octalysis is a human-focused gamification design framework that lays out the eight core drives for ... Read »


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    • Playlyfe

    • Playlyfe is an online gamification platform headquartered in Bangalore, India. It aims to reduce the barrier to gamification by simplifying the process of designing gamified systems. Playlyfe offers gamification on a Software-as-a-Service (SaaS) model. While working for the student volunteer organization AIESEC Ja ... Read »


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    • Recyclebank

    • Recyclebank

      Recyclebank is a company based in New York City that aims to encourage recycling and environmentally-friendly habits. It brings together people, businesses, and communities to achieve real world impact by participating in household recycling and teaching how to live more sustainable lifestyles. Over 4 million people ha ... Read »


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    • Sales acceleration

    • Sales acceleration refers to the process of increasing a sales team's velocity. This can be achieved via a better process, a better tool set, a better recruiting process. Software tools include such methods as data visualization, business intelligence and gamification. ... Read »


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    • Stack Overflow

    • Stack Overflow

      Stack Overflow is a privately held website, the flagship site of the Stack Exchange Network, created in 2008 by Jeff Atwood and Joel Spolsky. It was created to be a more open alternative to earlier question and answer sites such as Experts-Exchange. The name for the website was chosen by voting in April 2008 by readers ... Read »


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    • Todoist

    • Todoist

      Todoist is a project management application for personal and professional productivity. It allows users to manage their tasks from a smartphone, tablet or computer. The app has a basic free version with additional features to enable collaboration which are available in a paid version. Todoist was created in 2007 by sta ... Read »


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    • University of Waterloo Stratford Campus

    • University of Waterloo Stratford Campus

      The University of Waterloo Stratford Campus is located in Stratford, Ontario, Canada. It is one of the three satellite campuses of the University of Waterloo. Founded in June 2009, the University of Waterloo Stratford Campus is part of the Faculty of Arts, established to provide programs that focus on digital media, d ... Read »


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    • Kevin Werbach

    • Kevin Werbach

      Kevin Werbach is an American academic, businessman and author. In 2002, he founded the Supernova Group, a technology analysis and consulting firm. Since 2004, Werbach is an Associate Professor of Legal Studies and Business Ethics at The Wharton School, University of Pennsylvania. He writes about business, policy, and s ... Read »


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    • Gabe Zichermann

    • Gabe Zichermann

      Gabe Zichermann (born May 20, 1974) is an author, public speaker, and self-described "serial entrepreneur". He has worked as a proponent of leveraging game mechanics in business, education, and other non-entertainment platforms to increase user engagement in a process called gamification. Zichermann has held a ser ... Read »


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