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Game design


Articles in this category are concerned with the practical art of designing new games that are practical, enjoyable and, if commercially produced, profitable. For articles treating games from a mathematical point of view, see category:Game theory.

This category has the following 2 subcategories, out of 2 total.

The following 16 pages are in this category, out of 16 total. This list may not reflect recent changes (learn more).


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Wikipedia

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