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Baseball Stars

Baseball Stars
BaseballStarsNESCover.jpg
Cover art for Baseball Stars
Developer(s) SNK
Publisher(s) SNK
Platform(s) Nintendo Entertainment System, PlayChoice-10
Release
  • NA: July 1989
Genre(s) Sports
Mode(s) Single-player, multiplayer
Cabinet Upright
Arcade system PlayChoice-10
Display Raster, 256 x 480 pixels, 320 colors

Baseball Stars, released in Japan as Baseball Star Mezase Sankan Ō (ベースボールスター めざせ三冠王, Bēsubōru Sutā Mezase Sankan Ō?, lit. "Baseball Stars Triple Crown"), is a baseball video game developed by SNK. It was released first as a 2-player baseball arcade game and was later released for the NES in 1989. It became a major hit in many countries worldwide, particularly in the United States, Canada, and Puerto Rico.

Baseball Stars was the first baseball game to have battery backup on any console, and the first NES sports game to have battery backup. This allowed players to create a team, configure baseball league & play a season, and the game's memory chip stored cumulative statistics.Baseball Stars was also the first sports game for the NES to have a create a player feature; giving gamers the power to name their players, as well as their teams. The game also introduced a role playing element; as each game played earns the winning team money, and the amount won is directly related to the sum of the prestige ratings of the players from both teams (as prestige determines how many paying fans attend the game). The money can be used to purchase upgrades to the various abilities of players currently on the roster, or it can be used to purchase pre-designed players (available in the Rookie, Veteran, and All-Star categories). Also a first, a hidden feature allows players to hire female baseball players.

Simple graphics are coupled with repetitive upbeat 8-bit music. The pitching is simple: curve balls, fast balls, off-speed pitches, and sinkers. The batting is a swing on a level plane, thus it is simply a question of timing. The fielding, at the time, was a revolution in arcade baseball; it achieved a level of realism unseen prior to its release. This realism, coupled with ease-of-fielding features contributed to the game's popularity. These ease-of-fielding features are characterized by examples such as off-screen fielders automatically drifting towards fly balls, fielders catching balls anywhere near them, the ability to jump and dive, infielders shifting to prevent extra base hits down the line when men are on base, etc.


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