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Athena (video game)

Athena
Athena game flyer.png
Game flyer
Developer(s)

SNK

Micronics (FC/NES)
Publisher(s) SNK
Series Athena series
Platform(s) Arcade, NES, Amstrad CPC, Commodore 64, ZX Spectrum, PlayStation Network
Release date(s) 1986-1987
Genre(s) Platformer
Mode(s) Single-player

SNK

Athena (アテナ Atena?) is a platform arcade game, produced and published in 1986 by SNK. It was later ported to the NES, developed by Micronics. Conversions were done also for the ZX Spectrum, Commodore 64 and Amstrad CPC in 1987 by Ocean Software under their Imagine label. However, only the NES version was released for North American homes until the PlayStation Network saw a release of the arcade original in 2011. The game's protagonist, Princess Athena, has gone on to appear in later fighting games by SNK as a secret character or assistant to her descendant Athena Asamiya, a frequent main character in these games.

Athena was the young, headstrong princess of the heavenly Kingdom of Victory. She was bored of the monotonous daily life in the palace and desired exciting adventures. One day, she opened the "Door Which Shouldn't Be Opened" in the basement of Castle Victory, said to lead to a savage and deadly place. As she dared cross the doorway, it caused her to fall from the skies and to another realm called Fantasy World, which was dominated by the evil Emperor Dante. After her flowing dress was lost while catching the wind for her fall, the perilous adventures of Princess Athena began as she landed in a wilderness overrun by beast-like warriors and more dangers than she could ever wish for. She readied to fight for her life and arm herself, with no other choice than to face the ruthless Dante and every obstacle on her way, to free this kingdom and make it back alive to her own.


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Wikipedia

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