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Air Combat

Air Combat
Air Combat cover.jpg
Developer(s) Namco
Arsys Software
Publisher(s) Namco
Distributor(s)
Series Ace Combat
Platform(s) Arcade, PlayStation
Release date(s) Arcade
  • JP: December 1992
  • NA: June 1993
PlayStation
  • JP: June 30, 1995
  • NA: September 09, 1995
  • EU: October 1995
Genre(s) Combat flight simulator
Mode(s) Single-player, multiplayer
Arcade system Namco System 21 "Polygonizer"
CPU 2x Motorola 68000 @ 12.288 MHz,
1x Motorola M6809 @ 3.072 MHz,
1x Hitachi HD63705 @ 2.048 MHz
Sound 1x Yamaha YM2151 @ 3.57958 MHz,
1x C140 @ 21.39 kHz
Aggregate score
Aggregator Score
GameRankings 60%
Review scores
Publication Score
Famitsu 31 out of 40
IGN 7.0 out of 10
OPM (UK) 6 out of 10

Air Combat (エアーコンバット Eā Konbatto?), later known as Ace Combat (エースコンバット Ēsu Konbatto?) for the Japanese PlayStation versions, is a semi-realistic flight-sim action game released by Namco in Japan in 1992 (and in the United States in 1993) for their Namco System 21 "Polygonizer" arcade system, and ported to the PlayStation home video game console in 1995; similar to Ridge Racer (which was released the year after), this game was the predecessor of the PlayStation series, and all subsequent games would adopt the Ace Combat name. The game mainly involves dog fighting over three levels of play - Cadet, Captain and Ace. The game later gained an arcade-exclusive sequel, Air Combat 22, in 1995; it was named because it ran on Namco System 22 polygon hardware, and it also allowed the player to choose from three different types of aircraft at the start of the game.

A terrorist force starts an uprising (and inflicts massive damage across an unidentified country, later retconned to Skully Island which is part of the continent of Usea); efforts to defeat these terrorists through conventional means have failed and the situation turns desperate. In response, a mercenary air force is assembled to take the fight against the enemy and free the nation from the terrorist forces.


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